/* Copyright (c) 2012, Motorola Mobility LLC. All Rights Reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of Motorola Mobility LLC nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /*global require, exports*/ /** @module montage/ui/composer/press-composer @requires montage @requires montage/ui/composer/composer */ var Montage = require("montage").Montage, Composer = require("ui/composer/composer").Composer, MutableEvent = require("core/event/mutable-event").MutableEvent; /** @class module:montage/ui/composer/press-composer.PressComposer @extends module:montage/ui/composer/composer.Composer */ var PressComposer = exports.PressComposer = Montage.create(Composer,/** @lends module:montage/ui/event/composer/press-composer.PressComposer# */ { /** @event @name pressStart @param {Event} event Dispatched when a press begins. It is ended by either a {@link press} or {@link pressCancel} event. */ /** @event @name press @param {Event} event Dispatched when a press is complete. */ /** @event @name longPress @param {Event} event Dispatched when a press lasts for longer than (@link longPressThreshold} */ /** @event @name pressCancel @param {Event} event Dispatched when a press is canceled. This could be because the pointer left the element, was claimed by another component or maybe a phone call came in. */ // Load/unload load: { value: function() { if (window.Touch) { this._element.addEventListener("touchstart", this, true); } else { this._element.addEventListener("mousedown", this, true); } } }, unload: { value: function() { if (window.Touch) { this._element.removeEventListener("touchstart", this); } else { this._element.removeEventListener("mousedown", this); } } }, /** Delegate that implements surrenderPointer. See Component for explanation of what this method should do. @type {Object} @default null */ delegate: { serializable: true, value: null }, /** Cancel the current press. Can be used in a "longPress" event handler to prevent the "press" event being fired. @returns Boolean true if a press was canceled, false if the composer was already in a unpressed or canceled state. */ cancelPress: { value: function() { if (this._state === PressComposer.PRESSED) { this._dispatchPressCancel(); this._endInteraction(); return true; } return false; } }, // Optimisation so that we don't set a timeout if we do not need to addEventListener: { value: function(type, listener, useCapture) { Composer.addEventListener.call(this, type, listener, useCapture); if (type === "longPress") { this._shouldDispatchLongPress = true; } } }, UNPRESSED: { value: 0 }, PRESSED: { value: 1 }, CANCELLED: { value: 2 }, _state: { enumerable: false, value: 0 }, state: { get: function() { return this._state; } }, _shouldDispatchLongPress: { enumerable: false, value: false }, _longPressThreshold: { enumerable: false, value: 1000 }, /** How long a press has to last for a longPress event to be dispatched */ longPressThreshold: { get: function() { return this._longPressThreshold; }, set: function(value) { if (this._longPressThreshold !== value) { this._longPressThreshold = value; } } }, _longPressTimeout: { enumberable: false, value: null }, // Magic /** @default null @private */ _observedPointer: { enumerable: false, value: null }, // TODO: maybe this should be split and moved into handleTouchstart // and handleMousedown _startInteraction: { enumerable: false, value: function(event) { if ( ("disabled" in this.component && this.component.disabled) || this._observedPointer !== null ) { return false; } var i = 0, changedTouchCount; if (event.type === "touchstart") { changedTouchCount = event.changedTouches.length; for (; i < changedTouchCount; i++) { if (!this.component.eventManager.componentClaimingPointer(event.changedTouches[i].identifier)) { this._observedPointer = event.changedTouches[i].identifier; break; } } if (this._observedPointer === null) { // All touches have been claimed return false; } document.addEventListener("touchend", this, false); document.addEventListener("touchcancel", this, false); } else if (event.type === "mousedown") { this._observedPointer = "mouse"; // Needed to cancel action event dispatch is mouseup'd when // not on the component document.addEventListener("mouseup", this, false); // Needed to preventDefault if another component has claimed // the pointer document.addEventListener("click", this, false); } this.component.eventManager.claimPointer(this._observedPointer, this); this._dispatchPressStart(event); } }, /** Decides what should be done based on an interaction. @param {Event} event The event that caused this to be called. */ _interpretInteraction: { value: function(event) { // TODO maybe the code should be moved out to handleClick and // handleMouseup var isSurrendered, target, isTarget; if (this._observedPointer === null) { this._endInteraction(event); return; } isSurrendered = !this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this); target = event.target; while (target !== this._element && target && target.parentNode) { target = target.parentNode; } isTarget = target === this._element; if (isSurrendered && event.type === "click") { // Pointer surrendered, so prevent the default action event.preventDefault(); // No need to dispatch an event as pressCancel was dispatched // in surrenderPointer, just end the interaction. this._endInteraction(event); return; } else if (event.type === "mouseup") { if (!isSurrendered && isTarget) { this._dispatchPress(event); this._endInteraction(event); return; } else if (!isSurrendered && !isTarget) { this._dispatchPressCancel(event); this._endInteraction(event); return; } else if (isSurrendered && !isTarget) { this._endInteraction(event); } } } }, /** Remove event listeners after an interaction has finished. */ _endInteraction: { value: function(event) { if (!event || event.type === "touchend" || event.type === "touchcancel") { document.removeEventListener("touchend", this); document.removeEventListener("touchcancel", this); } else if (!event || event.type === "click" || event.type === "mouseup") { document.removeEventListener("click", this); document.removeEventListener("mouseup", this); } if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) { this.component.eventManager.forfeitPointer(this._observedPointer, this); } this._observedPointer = null; this._state = PressComposer.UNPRESSED; } }, /** Checks if we are observing one of the changed touches. Returns the index of the changed touch if one matches, otherwise returns false. Make sure to check against !== false or === false as the matching index might be 0. @function @private @returns {Number,Boolean} The index of the matching touch, or false */ _changedTouchisObserved: { value: function(changedTouches) { if (this._observedPointer === null) { return false; } var i = 0, changedTouchCount = event.changedTouches.length; for (; i < changedTouchCount; i++) { if (event.changedTouches[i].identifier === this._observedPointer) { return i; } } return false; } }, // Surrender pointer surrenderPointer: { value: function(pointer, component) { var shouldSurrender = this.callDelegateMethod("surrenderPointer", pointer, component); if (typeof shouldSurrender !== "undefined" && shouldSurrender === false) { return false; } this._dispatchPressCancel(); return true; } }, // Handlers captureTouchstart: { value: function(event) { this._startInteraction(event); } }, handleTouchend: { value: function(event) { if (this._observedPointer === null) { this._endInteraction(event); return; } if (this._changedTouchisObserved(event.changedTouches) !== false) { if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) { this._dispatchPress(event); } else { event.preventDefault(); } this._endInteraction(event); } } }, handleTouchcancel: { value: function(event) { if (this._observedPointer === null || this._changedTouchisObserved(event.changedTouches) !== false) { if (this.component.eventManager.isPointerClaimedByComponent(this._observedPointer, this)) { this._dispatchPressCancel(event); } this._endInteraction(event); } } }, captureMousedown: { value: function(event) { this._startInteraction(event); } }, handleClick: { value: function(event) { this._interpretInteraction(event); } }, handleMouseup: { value: function(event) { this._interpretInteraction(event); } }, // Event dispatch _createPressEvent: { enumerable: false, value: function(name, event) { var pressEvent, detail, index; if (!event) { event = document.createEvent("CustomEvent"); event.initCustomEvent(name, true, true, null); } pressEvent = PressEvent.create(); pressEvent.event = event; pressEvent.type = name; pressEvent.pointer = this._observedPointer; if (event.changedTouches && (index = this._changedTouchisObserved(event.changedTouches)) !== false ) { pressEvent.touch = event.changedTouches[index]; } return pressEvent; } }, /** Dispatch the pressStart event @private */ _dispatchPressStart: { enumerable: false, value: function (event) { this._state = PressComposer.PRESSED; this.dispatchEvent(this._createPressEvent("pressStart", event)); if (this._shouldDispatchLongPress) { var self = this; this._longPressTimeout = setTimeout(function () { self._dispatchLongPress(); }, this._longPressThreshold); } } }, /** Dispatch the press event @private */ _dispatchPress: { enumerable: false, value: function (event) { if (this._shouldDispatchLongPress) { clearTimeout(this._longPressTimeout); this._longPressTimeout = null; } this.dispatchEvent(this._createPressEvent("press", event)); this._state = PressComposer.UNPRESSED; } }, /** Dispatch the long press event @private */ _dispatchLongPress: { enumerable: false, value: function (event) { if (this._shouldDispatchLongPress) { this.dispatchEvent(this._createPressEvent("longPress", event)); this._longPressTimeout = null; } } }, /** Dispatch the pressCancel event @private */ _dispatchPressCancel: { enumerable: false, value: function (event) { if (this._shouldDispatchLongPress) { clearTimeout(this._longPressTimeout); this._longPressTimeout = null; } this._state = PressComposer.CANCELLED; this.dispatchEvent(this._createPressEvent("pressCancel", event)); } } }); var PressEvent = (function(){ var value, eventProps, typeProps, eventPropDescriptor, typePropDescriptor, i; value = Montage.create(Montage, { type: { value: "press" }, _event: { enumerable: false, value: null }, event: { get: function() { return this._event; }, set: function(value) { this._event = value; } }, _touch: { enumerable: false, value: null }, touch: { get: function() { return this._touch; }, set: function(value) { this._touch = value; } } }); // These properties are available directly on the event eventProps = ["altKey", "ctrlKey", "metaKey", "shiftKey", "cancelBubble", "currentTarget", "defaultPrevented", "eventPhase", "timeStamp", "preventDefault", "stopImmediatePropagation", "stopPropagation"]; // These properties are available on the event in the case of mouse, and // on the _touch in the case of touch typeProps = ["clientX", "clientY", "pageX", "pageY", "screenX", "screenY", "target"]; eventPropDescriptor = function(prop) { return { get: function() { return this._event[prop]; } }; }; typePropDescriptor = function(prop) { return { get: function() { return (this._touch) ? this._touch[prop] : this._event[prop]; } }; }; for (i = eventProps.length - 1; i >= 0; i--) { Montage.defineProperty(value, eventProps[i], eventPropDescriptor(eventProps[i])); } for (i = typeProps.length - 1; i >= 0; i--) { Montage.defineProperty(value, typeProps[i], typePropDescriptor(typeProps[i])); } return value; }());