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authorNivesh Rajbhandari2012-06-25 16:02:04 -0700
committerNivesh Rajbhandari2012-06-25 16:02:04 -0700
commit3b2c406210854a95c27660496f5aef1c1391c1e4 (patch)
tree6a904dfde387cbc5237d44710c6561641ad49cc1
parentd2e88bb251efb29f13911942f1f91101715c727e (diff)
downloadninja-3b2c406210854a95c27660496f5aef1c1391c1e4.tar.gz
Fix for Pan Tool not working when initially opening banner or animation template files.
Also, fixed a case where the "stage" would become transparent due to rounding issues. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
-rwxr-xr-xjs/tools/PanTool.js6
1 files changed, 4 insertions, 2 deletions
diff --git a/js/tools/PanTool.js b/js/tools/PanTool.js
index a8911c0c..fce8a7d7 100755
--- a/js/tools/PanTool.js
+++ b/js/tools/PanTool.js
@@ -47,8 +47,8 @@ exports.PanTool = Montage.create(toolBase,
47 HandleLeftButtonDown: { 47 HandleLeftButtonDown: {
48 value : function ( event ) { 48 value : function ( event ) {
49 // Determine the maximum horizontal and vertical scroll values 49 // Determine the maximum horizontal and vertical scroll values
50 this._maxHorizontalScroll = this.application.ninja.currentDocument.model.documentRoot.scrollWidth - this.application.ninja.stage._canvas.width - 11; 50 this._maxHorizontalScroll = this.application.ninja.currentDocument.model.views.design.document.body.scrollWidth - this.application.ninja.stage._canvas.width - 11;
51 this._maxVerticalScroll = this.application.ninja.currentDocument.model.documentRoot.scrollHeight - this.application.ninja.stage._canvas.height - 11; 51 this._maxVerticalScroll = this.application.ninja.currentDocument.model.views.design.document.body.scrollHeight - this.application.ninja.stage._canvas.height - 11;
52 if((this._maxHorizontalScroll > 0) || (this._maxVerticalScroll > 0) || this._altKeyDown) 52 if((this._maxHorizontalScroll > 0) || (this._maxVerticalScroll > 0) || this._altKeyDown)
53 { 53 {
54 this._isDrawing = true; 54 this._isDrawing = true;
@@ -239,6 +239,8 @@ exports.PanTool = Montage.create(toolBase,
239 this._localPt = [cop[0] + localPt[0], cop[1] + localPt[1], localPt[2]]; 239 this._localPt = [cop[0] + localPt[0], cop[1] + localPt[1], localPt[2]];
240 viewUtils.popViewportObj(); 240 viewUtils.popViewportObj();
241 } 241 }
242 this._localPt[0] = Math.round(this._localPt[0]);
243 this._localPt[1] = Math.round(this._localPt[1]);
242 this._globalPt = MathUtils.transformAndDivideHomogeneousPoint( this._localPt, localToGlobalMat ); 244 this._globalPt = MathUtils.transformAndDivideHomogeneousPoint( this._localPt, localToGlobalMat );
243 var tmpLocal = MathUtils.transformAndDivideHomogeneousPoint( this._globalPt, globalToLocalMat ); 245 var tmpLocal = MathUtils.transformAndDivideHomogeneousPoint( this._globalPt, globalToLocalMat );
244 246