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* Implement graphical inventoryPacien TRAN-GIRARD2014-05-17
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* Reimplement Inventory (ItemList)Pacien TRAN-GIRARD2014-05-07
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* Use lombok and clean upPacien TRAN-GIRARD2014-05-04
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* Implement "save" and "load"Pacien TRAN-GIRARD2014-05-04
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* Hide vertical doorsPacien TRAN-GIRARD2014-05-03
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* Implement "new" command that creates a new gamePacien TRAN-GIRARD2014-05-03
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* Fix contradictionsPacien TRAN-GIRARD2014-05-03
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* Add placeholder image generation for GUI viewPacien TRAN-GIRARD2014-05-03
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* Use IntrinsicMap (custom HashMap)Pacien TRAN-GIRARD2014-05-03
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* Add missing inventory weight printingPacien TRAN-GIRARD2014-05-03
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* Store Item in enum, remove KeyCardPacien TRAN-GIRARD2014-04-25
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* Rename interfaces (-able)Pacien TRAN-GIRARD2014-04-21
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* Update build configurationPacien TRAN-GIRARD2014-04-20
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* Move the challenge mode logicPacien TRAN-GIRARD2014-04-19
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* Refactoring + implement SidesPacien TRAN-GIRARD2014-04-19
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* Implement Character and MovingCharacterPacien TRAN-GIRARD2014-04-17
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* Implement alea overridePacien TRAN-GIRARD2014-04-16
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* Modify map to create an off-script sub-questPacien TRAN-GIRARD2014-04-16
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* Implement TransporterDoorPacien TRAN-GIRARD2014-04-16
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* Fix typoPacien TRAN-GIRARD2014-04-16
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* Complete JavaDocPacien TRAN-GIRARD2014-04-16
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* Implement HiddenDoorPacien TRAN-GIRARD2014-04-16
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* Implement undroppable itemsPacien TRAN-GIRARD2014-04-16
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* Implement LockedDoorPacien TRAN-GIRARD2014-04-16
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* Implement the BeamerPacien TRAN-GIRARD2014-04-15
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* Implement TrapDoorPacien TRAN-GIRARD2014-04-15
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* Correct formatting.Benoît LUBRANO DI SBARAGLIONE2014-04-09
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* Correct sentence for no items in current room.Benoît LUBRANO DI SBARAGLIONE2014-04-09
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* Add challenge mode with walk method.Benoît LUBRANO DI SBARAGLIONE2014-04-09
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* Reimplement help commandPacien TRAN-GIRARD2014-04-06
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* Use enums for commandsPacien TRAN-GIRARD2014-04-06
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* Implement carryable weight increasing via negative mass itemPacien TRAN-GIRARD2014-04-06
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* Implements player's inventory listingPacien TRAN-GIRARD2014-04-06
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* Implement maximum inventory weightPacien TRAN-GIRARD2014-04-06
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* Implements "ItemList" in Inventory, that is now a classPacien TRAN-GIRARD2014-04-06
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* Reorganise the model package and implement items actionsPacien TRAN-GIRARD2014-04-06
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* Move some attributes to the Player classPacien TRAN-GIRARD2014-04-02
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* Add missing classesPacien TRAN-GIRARD2014-04-02
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* Fix web runtime error (HashMap import)Pacien TRAN-GIRARD2014-04-02
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* Merge branch 'master' of https://gitlab.pacien.net/pacien/a3p-esieequestPacien TRAN-GIRARD2014-03-19
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| * Add Player class.Benoît LUBRANO DI SBARAGLIONE2014-03-17
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* | Add key binding draftPacien TRAN-GIRARD2014-03-19
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* Clean upPacien TRAN-GIRARD2014-03-16
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* Update mapPacien TRAN-GIRARD2014-03-16
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* Handle comments in test filesPacien TRAN-GIRARD2014-03-16
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* Implement command input from filePacien TRAN-GIRARD2014-03-15
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* Replace iconsPacien TRAN-GIRARD2014-03-12
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* Clean up.Pacien TRAN-GIRARD2014-03-12
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* Merge branch 'zuul-with-history' into 'master'Pacien TRAN-GIRARD2014-03-12
|\ | | | | | | Zuul With History
| * Add back commandBenoît LUBRANO DI SBARAGLIONE2014-03-11
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