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Diffstat (limited to 'src/ch/epfl/maze/util/Action.java')
-rw-r--r-- | src/ch/epfl/maze/util/Action.java | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/ch/epfl/maze/util/Action.java b/src/ch/epfl/maze/util/Action.java new file mode 100644 index 0000000..491627f --- /dev/null +++ b/src/ch/epfl/maze/util/Action.java | |||
@@ -0,0 +1,101 @@ | |||
1 | package ch.epfl.maze.util; | ||
2 | |||
3 | /** | ||
4 | * Immutable action that encapsulates a choice made by an animal and information | ||
5 | * about it, such as if it was successful or not, and if the animal will die | ||
6 | * <i>while</i> performing it. | ||
7 | * | ||
8 | */ | ||
9 | |||
10 | public final class Action { | ||
11 | |||
12 | /* variables defining the action */ | ||
13 | private final Direction mDirection; | ||
14 | private final boolean mSuccess; | ||
15 | private final boolean mDies; | ||
16 | |||
17 | /** | ||
18 | * Constructs a successful action of an animal towards a specified | ||
19 | * direction, that does not die between two squares. | ||
20 | * | ||
21 | * @param dir | ||
22 | * Direction towards which the action needs to be performed | ||
23 | */ | ||
24 | |||
25 | public Action(Direction dir) { | ||
26 | if (dir != null) { | ||
27 | mDirection = dir; | ||
28 | } else { | ||
29 | mDirection = Direction.NONE; | ||
30 | } | ||
31 | mSuccess = true; | ||
32 | mDies = false; | ||
33 | } | ||
34 | |||
35 | /** | ||
36 | * Constructs an action of an animal towards a specified direction, with a | ||
37 | * specified success, that does not die between two squares. | ||
38 | * | ||
39 | * @param dir | ||
40 | * Direction towards which the action needs to be performed | ||
41 | * @param successful | ||
42 | * Determines whether this action was successful | ||
43 | */ | ||
44 | |||
45 | public Action(Direction dir, boolean successful) { | ||
46 | mDirection = dir; | ||
47 | mSuccess = successful; | ||
48 | mDies = false; | ||
49 | } | ||
50 | |||
51 | /** | ||
52 | * Constructs an action of an animal towards a specified direction, with a | ||
53 | * specified success, and that also specifies if the animal dies between two | ||
54 | * squares. | ||
55 | * | ||
56 | * @param dir | ||
57 | * Direction towards which the action needs to be performed | ||
58 | * @param successful | ||
59 | * Determines whether this action was successful | ||
60 | * @param dies | ||
61 | * Determines whether the action will die between two squares | ||
62 | */ | ||
63 | |||
64 | public Action(Direction dir, boolean successful, boolean dies) { | ||
65 | mDirection = dir; | ||
66 | mSuccess = successful; | ||
67 | mDies = dies; | ||
68 | } | ||
69 | |||
70 | /** | ||
71 | * Retrieves the direction towards which the action shall move. | ||
72 | * | ||
73 | * @return Direction of the action | ||
74 | */ | ||
75 | |||
76 | public Direction getDirection() { | ||
77 | return mDirection; | ||
78 | } | ||
79 | |||
80 | /** | ||
81 | * Determines if the action was successful or not. | ||
82 | * | ||
83 | * @return <b>true</b> if the action was successful, <b>false</b> otherwise | ||
84 | */ | ||
85 | |||
86 | public boolean isSuccessful() { | ||
87 | return mSuccess; | ||
88 | } | ||
89 | |||
90 | /** | ||
91 | * Determines if the animal performing the action dies while moving from a | ||
92 | * square to another. | ||
93 | * | ||
94 | * @return <b>true</b> if the action dies between two squares, <b>false</b> | ||
95 | * otherwise | ||
96 | */ | ||
97 | |||
98 | public boolean diesBetweenSquares() { | ||
99 | return mDies; | ||
100 | } | ||
101 | } | ||