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author | hwc487 | 2012-03-07 16:48:48 -0800 |
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committer | hwc487 | 2012-03-07 16:48:48 -0800 |
commit | 818582d389f504c915be0c9052fafa33e3e76c92 (patch) | |
tree | ff686f52903d91f27f983b19e18c9909af5957d9 | |
parent | 855e8727b147771ff7b05e71bed481e65fe4b6b0 (diff) | |
download | ninja-818582d389f504c915be0c9052fafa33e3e76c92.tar.gz |
File IO
31 files changed, 336 insertions, 113 deletions
diff --git a/js/document/html-document.js b/js/document/html-document.js index 8592a445..44f90d41 100755 --- a/js/document/html-document.js +++ b/js/document/html-document.js | |||
@@ -8,7 +8,9 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
8 | // | 8 | // |
9 | var Montage = require("montage/core/core").Montage, | 9 | var Montage = require("montage/core/core").Montage, |
10 | TextDocument = require("js/document/text-document").TextDocument, | 10 | TextDocument = require("js/document/text-document").TextDocument, |
11 | NJUtils = require("js/lib/NJUtils").NJUtils; | 11 | NJUtils = require("js/lib/NJUtils").NJUtils, |
12 | CanvasDataManager = require("js/lib/rdge/runtime/CanvasDataManager").CanvasDataManager, | ||
13 | GLWorld = require("js/lib/drawing/world").World; | ||
12 | //////////////////////////////////////////////////////////////////////// | 14 | //////////////////////////////////////////////////////////////////////// |
13 | // | 15 | // |
14 | exports.HTMLDocument = Montage.create(TextDocument, { | 16 | exports.HTMLDocument = Montage.create(TextDocument, { |
@@ -185,7 +187,7 @@ exports.HTMLDocument = Montage.create(TextDocument, { | |||
185 | var elt = this.documentRoot; | 187 | var elt = this.documentRoot; |
186 | if (elt) | 188 | if (elt) |
187 | { | 189 | { |
188 | var loadForRuntime = false; | 190 | var loadForRuntime = true; |
189 | if (loadForRuntime) | 191 | if (loadForRuntime) |
190 | { | 192 | { |
191 | //console.log( "load canvas data: " , value ); | 193 | //console.log( "load canvas data: " , value ); |
@@ -224,7 +226,6 @@ exports.HTMLDocument = Montage.create(TextDocument, { | |||
224 | var useWebGL = (index >= 0) | 226 | var useWebGL = (index >= 0) |
225 | var world = new GLWorld( canvas, useWebGL ); | 227 | var world = new GLWorld( canvas, useWebGL ); |
226 | world.import( importStr ); | 228 | world.import( importStr ); |
227 | canvas.elementModel.shapeModel.GLWorld = world; | ||
228 | 229 | ||
229 | this.buildShapeModel( canvas.elementModel, world ); | 230 | this.buildShapeModel( canvas.elementModel, world ); |
230 | } | 231 | } |
@@ -789,8 +790,7 @@ exports.HTMLDocument = Montage.create(TextDocument, { | |||
789 | } | 790 | } |
790 | } | 791 | } |
791 | } | 792 | } |
792 | //return {mode: 'html', document: this._userDocument, webgl: this.glData, styles: styles, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; | 793 | return {mode: 'html', document: this._userDocument, webgl: this.glData, styles: styles, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; |
793 | return {mode: 'html', document: this._userDocument, styles: styles, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; | ||
794 | } else if (this.currentView === "code"){ | 794 | } else if (this.currentView === "code"){ |
795 | //TODO: Would this get call when we are in code of HTML? | 795 | //TODO: Would this get call when we are in code of HTML? |
796 | } else { | 796 | } else { |
@@ -813,8 +813,7 @@ exports.HTMLDocument = Montage.create(TextDocument, { | |||
813 | } | 813 | } |
814 | } | 814 | } |
815 | } | 815 | } |
816 | //return {mode: 'html', document: this._userDocument, webgl: this.glData, css: css, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; | 816 | return {mode: 'html', document: this._userDocument, webgl: this.glData, css: css, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; |
817 | return {mode: 'html', document: this._userDocument, css: css, head: this._templateDocument.head.innerHTML, body: this._templateDocument.body.innerHTML}; | ||
818 | } else if (this.currentView === "code"){ | 817 | } else if (this.currentView === "code"){ |
819 | //TODO: Would this get call when we are in code of HTML? | 818 | //TODO: Would this get call when we are in code of HTML? |
820 | } else { | 819 | } else { |
diff --git a/js/lib/drawing/world.js b/js/lib/drawing/world.js index 3d6c6fc4..b8bceda6 100755 --- a/js/lib/drawing/world.js +++ b/js/lib/drawing/world.js | |||
@@ -4,17 +4,6 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. | 4 | (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. |
5 | </copyright> */ | 5 | </copyright> */ |
6 | 6 | ||
7 | // Useless Global variables. | ||
8 | // TODO: Remove this as soon as QE test pass | ||
9 | /* | ||
10 | var shaderProgramArray = new Array; | ||
11 | var glContextArray = new Array; | ||
12 | var vertexShaderSource = ""; | ||
13 | var fragmentShaderSource = ""; | ||
14 | var rdgeStarted = false; | ||
15 | */ | ||
16 | |||
17 | var nodeCounter = 0; | ||
18 | 7 | ||
19 | var GeomObj = require("js/lib/geom/geom-obj").GeomObj; | 8 | var GeomObj = require("js/lib/geom/geom-obj").GeomObj; |
20 | var Line = require("js/lib/geom/line").Line; | 9 | var Line = require("js/lib/geom/line").Line; |
@@ -22,6 +11,8 @@ var Rectangle = require("js/lib/geom/rectangle").Rectangle; | |||
22 | var Circle = require("js/lib/geom/circle").Circle; | 11 | var Circle = require("js/lib/geom/circle").Circle; |
23 | var MaterialsModel = require("js/models/materials-model").MaterialsModel; | 12 | var MaterialsModel = require("js/models/materials-model").MaterialsModel; |
24 | 13 | ||
14 | var worldCounter = 0; | ||
15 | |||
25 | /////////////////////////////////////////////////////////////////////// | 16 | /////////////////////////////////////////////////////////////////////// |
26 | // Class GLWorld | 17 | // Class GLWorld |
27 | // Manages display in a canvas | 18 | // Manages display in a canvas |
@@ -76,6 +67,12 @@ var World = function GLWorld( canvas, use3D ) { | |||
76 | // no animated materials | 67 | // no animated materials |
77 | this._firstRender = true; | 68 | this._firstRender = true; |
78 | 69 | ||
70 | this._worldCount = worldCounter; | ||
71 | worldCounter++; | ||
72 | |||
73 | // keep a counter for generating node names | ||
74 | this._nodeCounter = 0; | ||
75 | |||
79 | /////////////////////////////////////////////////////////////////////// | 76 | /////////////////////////////////////////////////////////////////////// |
80 | // Property accessors | 77 | // Property accessors |
81 | /////////////////////////////////////////////////////////////////////// | 78 | /////////////////////////////////////////////////////////////////////// |
@@ -350,9 +347,12 @@ var World = function GLWorld( canvas, use3D ) { | |||
350 | return false; | 347 | return false; |
351 | }; | 348 | }; |
352 | 349 | ||
353 | 350 | this.generateUniqueNodeID = function() | |
354 | // END RDGE | 351 | { |
355 | //////////////////////////////////////////////////////////////////////////////////// | 352 | var str = String( this._nodeCounter ); |
353 | this._nodeCounter++; | ||
354 | return str; | ||
355 | } | ||
356 | 356 | ||
357 | 357 | ||
358 | // start RDGE passing your runtime object, and false to indicate we don't need a an initialization state | 358 | // start RDGE passing your runtime object, and false to indicate we don't need a an initialization state |
@@ -391,7 +391,7 @@ World.prototype.updateObject = function (obj) { | |||
391 | if (nPrims > 0) { | 391 | if (nPrims > 0) { |
392 | ctrTrNode = obj.getTransformNode(); | 392 | ctrTrNode = obj.getTransformNode(); |
393 | if (ctrTrNode == null) { | 393 | if (ctrTrNode == null) { |
394 | ctrTrNode = createTransformNode("objRootNode_" + nodeCounter++); | 394 | ctrTrNode = createTransformNode("objRootNode_" + this._nodeCounter++); |
395 | this._rootNode.insertAsChild( ctrTrNode ); | 395 | this._rootNode.insertAsChild( ctrTrNode ); |
396 | obj.setTransformNode( ctrTrNode ); | 396 | obj.setTransformNode( ctrTrNode ); |
397 | } | 397 | } |
@@ -401,7 +401,7 @@ World.prototype.updateObject = function (obj) { | |||
401 | }); | 401 | }); |
402 | ctrTrNode.meshes = []; | 402 | ctrTrNode.meshes = []; |
403 | 403 | ||
404 | ctrTrNode.attachMeshNode(this.renderer.id + "_prim_" + nodeCounter++, prims[0]); | 404 | ctrTrNode.attachMeshNode(this.renderer.id + "_prim_" + this._nodeCounter++, prims[0]); |
405 | ctrTrNode.attachMaterial(materialNodes[0]); | 405 | ctrTrNode.attachMaterial(materialNodes[0]); |
406 | } | 406 | } |
407 | 407 | ||
@@ -420,12 +420,12 @@ World.prototype.updateObject = function (obj) { | |||
420 | }); | 420 | }); |
421 | childTrNode.meshes = []; | 421 | childTrNode.meshes = []; |
422 | } else { | 422 | } else { |
423 | childTrNode = createTransformNode("objNode_" + nodeCounter++); | 423 | childTrNode = createTransformNode("objNode_" + this._nodeCounter++); |
424 | ctrTrNode.insertAsChild(childTrNode); | 424 | ctrTrNode.insertAsChild(childTrNode); |
425 | } | 425 | } |
426 | 426 | ||
427 | // attach the instanced box goe | 427 | // attach the instanced box goe |
428 | childTrNode.attachMeshNode(this.renderer.id + "_prim_" + nodeCounter++, prim); | 428 | childTrNode.attachMeshNode(this.renderer.id + "_prim_" + this._nodeCounter++, prim); |
429 | childTrNode.attachMaterial(materialNodes[i]); | 429 | childTrNode.attachMaterial(materialNodes[i]); |
430 | } | 430 | } |
431 | }; | 431 | }; |
@@ -727,7 +727,7 @@ World.prototype.getShapeFromPoint = function( offsetX, offsetY ) { | |||
727 | } | 727 | } |
728 | }; | 728 | }; |
729 | 729 | ||
730 | World.prototype.export = function() { | 730 | World.prototype.export = function( exportForPublish ) { |