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authorJose Antonio Marquez2012-03-08 16:07:02 -0800
committerJose Antonio Marquez2012-03-08 16:07:02 -0800
commit4bdb951f2dab6d132ed28ab17888cc819ed811ee (patch)
tree4fa0ac486431b1fb39383c3bb3a01a230a73f422 /assets/descriptor.json
parent85f21e020ac281e8e545df1cf269034de99a00b1 (diff)
downloadninja-4bdb951f2dab6d132ed28ab17888cc819ed811ee.tar.gz
Adding I/O functionality to RDGE
Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja.
Diffstat (limited to 'assets/descriptor.json')
-rw-r--r--assets/descriptor.json4
1 files changed, 2 insertions, 2 deletions
diff --git a/assets/descriptor.json b/assets/descriptor.json
index ef21b8b8..c3a3d934 100644
--- a/assets/descriptor.json
+++ b/assets/descriptor.json
@@ -1,10 +1,10 @@
1{ 1{
2 "copyright": "This file contains proprietary software owned by Motorola Mobility, Inc. No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder. (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.", 2 "copyright": "This file contains proprietary software owned by Motorola Mobility, Inc. No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder. (c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.",
3 "version": "0.0.0.0", 3 "version": "0.5.1.0",
4 "root": "/assets/", 4 "root": "/assets/",
5 "directories": [{"name": "images"}, {"name": "shaders"}], 5 "directories": [{"name": "images"}, {"name": "shaders"}],
6 "files": [ 6 "files": [
7 "rdge-compiled.js", 7 "CanvasDataManager.js",
8 "images/black.png", 8 "images/black.png",
9 "images/blue.png", 9 "images/blue.png",
10 "images/BoxB2_AO.png", 10 "images/BoxB2_AO.png",