diff options
author | Nivesh Rajbhandari | 2012-06-21 17:34:37 -0700 |
---|---|---|
committer | Nivesh Rajbhandari | 2012-06-21 17:34:37 -0700 |
commit | 99d50a7dc1403d1d918a8e4a6f7876c559d5e3a9 (patch) | |
tree | f48cb570284e943df04fb86e855cb7cb4099d0b7 /assets/shaders/Basic.frag.glsl | |
parent | c411f76d89c543837548085ff468fee0fb4f2ff9 (diff) | |
download | ninja-99d50a7dc1403d1d918a8e4a6f7876c559d5e3a9.tar.gz |
Reclaim negative padding when moving items back into positive direction.
Note that we only do this on elementChange and not elementChanging since it is a potentially slow routine.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
0 files changed, 0 insertions, 0 deletions