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authorJose Antonio Marquez2012-02-11 22:33:26 -0800
committerJose Antonio Marquez2012-02-11 22:33:26 -0800
commitc6ed3331e88eb01a52ac533e5449df3af2fb5965 (patch)
tree2b660dc94a98bad02b46ba44a28424d692435fb3 /assets/shaders/Basic.frag.glsl
parent5d38e575b2bafeae9bd676247fce15ec5f78fa32 (diff)
parente142611e22718b1f1d1696902ad9161ec5f33f98 (diff)
downloadninja-c6ed3331e88eb01a52ac533e5449df3af2fb5965.tar.gz
Merge branch 'refs/heads/NinjaInternal' into Color
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
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diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl
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1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12
13uniform vec4 color;
14
15void main() {
16 gl_FragColor = color;
17}