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author | hwc487 | 2012-06-28 11:44:15 -0700 |
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committer | hwc487 | 2012-06-28 11:44:15 -0700 |
commit | 22cbc9644b79df60b3f6336f9563debd47fb3ea1 (patch) | |
tree | f32687a920a039e0f048fab74627e0dc4ad6a8f1 /assets/shaders/Basic.frag.glsl | |
parent | 2ebf3e3ea24d0d580575dfa13d31588dac1de445 (diff) | |
download | ninja-22cbc9644b79df60b3f6336f9563debd47fb3ea1.tar.gz |
Added capability to split a mesh into multiiple parts to avoid buffer overflow situations.
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
0 files changed, 0 insertions, 0 deletions