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authorPushkar Joshi2012-04-17 17:38:36 -0700
committerPushkar Joshi2012-04-17 17:38:36 -0700
commit5bac19550ae74bb5561d1e1fbb55bdac8c5e3dd1 (patch)
treef35c79ef130968360f00c8d015f70141d44fa57d /assets/shaders/Basic.frag.glsl
parent2165b91022d3585720db881cf97bc971eb7fcce8 (diff)
downloadninja-5bac19550ae74bb5561d1e1fbb55bdac8c5e3dd1.tar.gz
Fairly stable version of polyline drawing code that works for paths on XY, YZ, XZ planes.
Current bugs: if the new point increases the bbox of the canvas, the entire canvas is shifted (due to inconsistency with center of rotation) AND the first two points added to planes other than XY have incorrect local coordinates (due to missing local coordinates)
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