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authorNivesh Rajbhandari2012-02-09 10:26:57 -0800
committerNivesh Rajbhandari2012-02-09 10:26:57 -0800
commit805059d68087530721212a650412aefb85e98d1f (patch)
tree7381a6e8c348ac178cb3d8e89e878a0b35b788f9 /assets/shaders/Basic.frag.glsl
parent191cb96b3b4e1e5aa805211e5ab8dbd6aa075881 (diff)
downloadninja-805059d68087530721212a650412aefb85e98d1f.tar.gz
Removed unused materials.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
-rw-r--r--assets/shaders/Basic.frag.glsl19
1 files changed, 19 insertions, 0 deletions
diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl
new file mode 100644
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1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12
13uniform vec4 color;
14varying vec4 v_color;
15
16void main() {
17 gl_FragColor = v_color;
18 //gl_FragColor = color;
19}