aboutsummaryrefslogtreecommitdiff
path: root/assets/shaders/Basic.frag.glsl
diff options
context:
space:
mode:
authorNivesh Rajbhandari2012-02-09 11:45:16 -0800
committerNivesh Rajbhandari2012-02-09 11:45:16 -0800
commita9a02ef8a206082ea9ea0cb66f3fb70e1f4256df (patch)
tree0b8f4151ce878479920a8fa4a8c1ab5367726f6b /assets/shaders/Basic.frag.glsl
parent0b9e395418874a69a79e8e2565d5171e292b937e (diff)
downloadninja-a9a02ef8a206082ea9ea0cb66f3fb70e1f4256df.tar.gz
Undoing experimental changes from the basic webgl shaders.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'assets/shaders/Basic.frag.glsl')
-rw-r--r--assets/shaders/Basic.frag.glsl4
1 files changed, 1 insertions, 3 deletions
diff --git a/assets/shaders/Basic.frag.glsl b/assets/shaders/Basic.frag.glsl
index c1f9a5c8..a2c21afa 100644
--- a/assets/shaders/Basic.frag.glsl
+++ b/assets/shaders/Basic.frag.glsl
@@ -11,9 +11,7 @@ precision highp float;
11 11
12 12
13uniform vec4 color; 13uniform vec4 color;
14varying vec4 v_color;
15 14
16void main() { 15void main() {
17 gl_FragColor = v_color; 16 gl_FragColor = color;
18 //gl_FragColor = color;
19} 17}