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authorhwc4872012-02-07 14:35:55 -0800
committerhwc4872012-02-07 14:35:55 -0800
commit2d4da18a778471b02e188ad668752e331ee76127 (patch)
treed1aee0417e6e9ad0335c9e6232d49001a4e425ba /assets/shaders/Basic.vert.glsl
parent9d122c5f1632b1225a543049913c36b9a030110c (diff)
downloadninja-2d4da18a778471b02e188ad668752e331ee76127.tar.gz
test code for deformation shader
Diffstat (limited to 'assets/shaders/Basic.vert.glsl')
-rw-r--r--assets/shaders/Basic.vert.glsl3
1 files changed, 3 insertions, 0 deletions
diff --git a/assets/shaders/Basic.vert.glsl b/assets/shaders/Basic.vert.glsl
index 028786d1..40b97ad7 100644
--- a/assets/shaders/Basic.vert.glsl
+++ b/assets/shaders/Basic.vert.glsl
@@ -12,7 +12,9 @@ precision highp float;
12 12
13// attributes 13// attributes
14attribute vec3 a_pos; 14attribute vec3 a_pos;
15attribute vec2 texcoord;
15 16
17varying vec4 v_color;
16 18
17 19
18// matrix uniforms 20// matrix uniforms
@@ -22,5 +24,6 @@ uniform mat4 u_worldMatrix;
22 24
23void main(void) 25void main(void)
24{ 26{
27 v_color = vec4(texcoord.x, texcoord.y, 0, 1);
25 gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0) ; 28 gl_Position = u_projMatrix * u_mvMatrix * vec4(a_pos,1.0) ;
26} \ No newline at end of file 29} \ No newline at end of file