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authorArmen Kesablyan2012-06-20 15:00:19 -0700
committerArmen Kesablyan2012-06-20 15:00:19 -0700
commit120e31dcf1e11eed11ee430d77c438e7b073e9f8 (patch)
tree8c07b1203de42f6efdeebfc8663072fffb4a567b /assets/shaders/BasicTex.frag.glsl
parentc59eb371559a3061ce53223e249ca97daace5968 (diff)
parent52833c3d8a485944c42acc6ac0ae5139b3427da8 (diff)
downloadninja-120e31dcf1e11eed11ee430d77c438e7b073e9f8.tar.gz
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal
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1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12uniform sampler2D u_tex0;
13
14varying vec2 v_texCoord0;
15
16
17void main() {
18 gl_FragColor = texture2D(u_tex0, v_texCoord0);
19}