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author | Jose Antonio Marquez | 2012-06-19 10:25:16 -0700 |
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committer | Jose Antonio Marquez | 2012-06-19 10:25:16 -0700 |
commit | 4d2a5acd1631f0cf4e38f127c886f481668ddce0 (patch) | |
tree | 3bc8f2b21826c0ee6d37bc77753d45a882783cbf /assets/shaders/Julia.frag.glsl | |
parent | 616b31a644ee221edcbc19f821b2194e8edf9fad (diff) | |
parent | 483ad57efcd6475776f580c3af5b60e6deeaf781 (diff) | |
download | ninja-4d2a5acd1631f0cf4e38f127c886f481668ddce0.tar.gz |
Merge branch 'refs/heads/Ninja-Internal' into FileIO
Diffstat (limited to 'assets/shaders/Julia.frag.glsl')
-rw-r--r-- | assets/shaders/Julia.frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/assets/shaders/Julia.frag.glsl b/assets/shaders/Julia.frag.glsl index 68cda703..7e616c40 100644 --- a/assets/shaders/Julia.frag.glsl +++ b/assets/shaders/Julia.frag.glsl | |||
@@ -4,11 +4,12 @@ precision highp float; | |||
4 | 4 | ||
5 | uniform vec2 u_resolution; | 5 | uniform vec2 u_resolution; |
6 | uniform float u_time; | 6 | uniform float u_time; |
7 | uniform float u_speed; | ||
7 | 8 | ||
8 | void main(void) | 9 | void main(void) |
9 | { | 10 | { |
10 | vec2 p = -1.0 + 2.0 * gl_FragCoord.xy / u_resolution.xy; | 11 | vec2 p = -1.0 + 2.0 * gl_FragCoord.xy / u_resolution.xy; |
11 | vec2 cc = vec2( cos(.25*u_time), sin(.25*u_time*1.423) ); | 12 | vec2 cc = vec2( cos(.25*u_time*u_speed), sin(.25*u_time*u_speed*1.423) ); |
12 | 13 | ||
13 | float dmin = 1000.0; | 14 | float dmin = 1000.0; |
14 | vec2 z = p*vec2(1.33,1.0); | 15 | vec2 z = p*vec2(1.33,1.0); |