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author | Valerio Virgillito | 2012-04-26 11:13:03 -0700 |
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committer | Valerio Virgillito | 2012-04-26 11:13:03 -0700 |
commit | 575c8a8fb6b32d01d48d94b55a0d469ad4ddebc8 (patch) | |
tree | ff4972ad9b2e26decd5a5cf971c1335cb6eba1a1 /assets/shaders/Keleidoscope.frag.glsl | |
parent | bcc8f8616f5ad4bf310928da6cbc01da12f6e468 (diff) | |
parent | 5e637fc2af6aa86e274d1932f69b61d56360ad27 (diff) | |
download | ninja-575c8a8fb6b32d01d48d94b55a0d469ad4ddebc8.tar.gz |
Merge pull request #177 from mqg734/WebGLMaterials
Fixed some rectangle radius bugs in canvas 2d mode. Also changed canvas 2d gradients to match what the browser renders for a div's background.
Diffstat (limited to 'assets/shaders/Keleidoscope.frag.glsl')
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