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authorNivesh Rajbhandari2012-02-22 11:36:19 -0800
committerNivesh Rajbhandari2012-02-22 11:36:19 -0800
commitf775fb752cac57a0c1f6c42c8c60f5ff329eab32 (patch)
tree62ef5c4e57ed4fe3601eb90d8881b94053df8f3d /assets/shaders/Taper.frag.glsl
parenteb8223a286e3703a0b7995f5472aaec8dcffd7f8 (diff)
downloadninja-f775fb752cac57a0c1f6c42c8c60f5ff329eab32.tar.gz
Revert "Integrating canvas-2d drawing and WebGL fixes, including adding back WebGL materials."
This reverts commit 96a0a8c916533eb5625816192ed38488f639326d.
Diffstat (limited to 'assets/shaders/Taper.frag.glsl')
-rw-r--r--assets/shaders/Taper.frag.glsl17
1 files changed, 0 insertions, 17 deletions
diff --git a/assets/shaders/Taper.frag.glsl b/assets/shaders/Taper.frag.glsl
deleted file mode 100644
index 3a5766fb..00000000
--- a/assets/shaders/Taper.frag.glsl
+++ /dev/null
@@ -1,17 +0,0 @@
1/* <copyright>
2This file contains proprietary software owned by Motorola Mobility, Inc.<br/>
3No rights, expressed or implied, whatsoever to this software are provided by Motorola Mobility, Inc. hereunder.<br/>
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */
6
7
8#ifdef GL_ES
9precision highp float;
10#endif
11
12//uniform vec4 color;
13varying vec4 v_color;
14
15void main() {
16 gl_FragColor = v_color;
17}