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author | Jose Antonio Marquez | 2012-06-19 10:25:16 -0700 |
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committer | Jose Antonio Marquez | 2012-06-19 10:25:16 -0700 |
commit | 4d2a5acd1631f0cf4e38f127c886f481668ddce0 (patch) | |
tree | 3bc8f2b21826c0ee6d37bc77753d45a882783cbf /assets/shaders/Tunnel.frag.glsl | |
parent | 616b31a644ee221edcbc19f821b2194e8edf9fad (diff) | |
parent | 483ad57efcd6475776f580c3af5b60e6deeaf781 (diff) | |
download | ninja-4d2a5acd1631f0cf4e38f127c886f481668ddce0.tar.gz |
Merge branch 'refs/heads/Ninja-Internal' into FileIO
Diffstat (limited to 'assets/shaders/Tunnel.frag.glsl')
-rw-r--r-- | assets/shaders/Tunnel.frag.glsl | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/assets/shaders/Tunnel.frag.glsl b/assets/shaders/Tunnel.frag.glsl index 9deb52fb..def28e2e 100644 --- a/assets/shaders/Tunnel.frag.glsl +++ b/assets/shaders/Tunnel.frag.glsl | |||
@@ -4,6 +4,7 @@ precision highp float; | |||
4 | 4 | ||
5 | uniform vec2 u_resolution; | 5 | uniform vec2 u_resolution; |
6 | uniform float u_time; | 6 | uniform float u_time; |
7 | uniform float u_speed; | ||
7 | uniform sampler2D u_tex0; | 8 | uniform sampler2D u_tex0; |
8 | 9 | ||
9 | void main(void) | 10 | void main(void) |
@@ -14,7 +15,7 @@ void main(void) | |||
14 | float a = atan(p.y,p.x); | 15 | float a = atan(p.y,p.x); |
15 | float r = sqrt(dot(p,p)); | 16 | float r = sqrt(dot(p,p)); |
16 | 17 | ||
17 | uv.x = .75*u_time+.1/r; | 18 | uv.x = .75*u_time*u_speed + .1/r; |
18 | uv.y = a/3.1416; | 19 | uv.y = a/3.1416; |
19 | 20 | ||
20 | vec3 col = texture2D(u_tex0,uv).xyz; | 21 | vec3 col = texture2D(u_tex0,uv).xyz; |