aboutsummaryrefslogtreecommitdiff
path: root/assets/shaders/Water.frag.glsl
diff options
context:
space:
mode:
authorValerio Virgillito2012-03-14 18:04:11 -0700
committerValerio Virgillito2012-03-14 18:04:11 -0700
commita7cb2c0b22f03b79f19d4a9a2eb691d1ccc392f9 (patch)
tree8daf6d201890c1fb7f8dbffe492500d492ae96d7 /assets/shaders/Water.frag.glsl
parente07ec7dd1a4b8df747f6af0d54fe95e3a237f0c8 (diff)
downloadninja-a7cb2c0b22f03b79f19d4a9a2eb691d1ccc392f9.tar.gz
adding a focus manager to handle panel bugs where blur was not getting called when clicking on the canvas.
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'assets/shaders/Water.frag.glsl')
0 files changed, 0 insertions, 0 deletions