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author | Jose Antonio Marquez | 2012-03-08 16:07:02 -0800 |
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committer | Jose Antonio Marquez | 2012-03-08 16:07:02 -0800 |
commit | 4bdb951f2dab6d132ed28ab17888cc819ed811ee (patch) | |
tree | 4fa0ac486431b1fb39383c3bb3a01a230a73f422 /assets/shaders/ZInvert.frag.glsl | |
parent | 85f21e020ac281e8e545df1cf269034de99a00b1 (diff) | |
download | ninja-4bdb951f2dab6d132ed28ab17888cc819ed811ee.tar.gz |
Adding I/O functionality to RDGE
Added webGL/Canvas file I/O for Ninja, it also created routine for saving data for runtime, however, the runtime RDGE library needs an update for runtime to work, so right now I/O will only work for Ninja.
Diffstat (limited to 'assets/shaders/ZInvert.frag.glsl')
0 files changed, 0 insertions, 0 deletions