aboutsummaryrefslogtreecommitdiff
path: root/assets/shaders/linearGradient.frag.glsl
diff options
context:
space:
mode:
authorAnanya Sen2012-07-09 16:52:49 -0700
committerAnanya Sen2012-07-09 16:52:49 -0700
commit2eb84584f44b8c774479d1af2ee1d810597474cf (patch)
tree64cb3e09a8daeb340261dd7f3869c73f7b90b643 /assets/shaders/linearGradient.frag.glsl
parentbf9dba001ec84243e2f12cd13b0c0ae020fba4a2 (diff)
parentcee0deca695359ab468bd06d0e05ed3b2010b338 (diff)
downloadninja-2eb84584f44b8c774479d1af2ee1d810597474cf.tar.gz
Merge branch 'refs/heads/ninja-internal-master' into codemirror-custom-theme-removal
Conflicts: js/code-editor/codemirror-ninja/theme/lesser-dark-ninja.css js/code-editor/codemirror-ninja/theme/xq-dark-ninja.css Signed-off-by: Ananya Sen <Ananya.Sen@motorola.com>
Diffstat (limited to 'assets/shaders/linearGradient.frag.glsl')
-rwxr-xr-xassets/shaders/linearGradient.frag.glsl91
1 files changed, 46 insertions, 45 deletions
diff --git a/assets/shaders/linearGradient.frag.glsl b/assets/shaders/linearGradient.frag.glsl
index 111dffbd..2cc8c92f 100755
--- a/assets/shaders/linearGradient.frag.glsl
+++ b/assets/shaders/linearGradient.frag.glsl
@@ -1,24 +1,25 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility LLC.
3All Rights Reserved. 3All Rights Reserved.
4BSD License.
5 4
6Redistribution and use in source and binary forms, with or without 5Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 6modification, are permitted provided that the following conditions are met:
8 7
9 - Redistributions of source code must retain the above copyright notice, 8* Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 9 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 10
12 notice, this list of conditions and the following disclaimer in the 11* Redistributions in binary form must reproduce the above copyright notice,
13 documentation and/or other materials provided with the distribution. 12 this list of conditions and the following disclaimer in the documentation
14 - Neither the name of Motorola Mobility nor the names of its contributors 13 and/or other materials provided with the distribution.
15 may be used to endorse or promote products derived from this software 14
16 without specific prior written permission. 15* Neither the name of Motorola Mobility LLC nor the names of its
16 contributors may be used to endorse or promote products derived from this
17 software without specific prior written permission.
17 18
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 19THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 20AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 21IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 22ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 23LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 24CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 25SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
@@ -33,44 +34,44 @@ precision highp float;
33#endif 34#endif
34 35
35 36
36uniform vec4 u_color1; 37uniform vec4 u_color1;
37uniform vec4 u_color2; 38uniform vec4 u_color2;
38uniform vec4 u_color3; 39uniform vec4 u_color3;
39uniform vec4 u_color4; 40uniform vec4 u_color4;
40uniform float u_colorStop1; 41uniform float u_colorStop1;
41uniform float u_colorStop2; 42uniform float u_colorStop2;
42uniform float u_colorStop3; 43uniform float u_colorStop3;
43uniform float u_colorStop4; 44uniform float u_colorStop4;
44uniform vec2 u_cos_sin_angle; 45uniform vec2 u_cos_sin_angle;
45//uniform int u_colorCount; // currently using 4 46//uniform int u_colorCount; // currently using 4
46 47
47varying vec2 v_uv; 48varying vec2 v_uv;
48 49
49 50
50void main(void) 51void main(void)
51{ 52{
52 float t = dot(v_uv, u_cos_sin_angle); 53 float t = dot(v_uv, u_cos_sin_angle);
53 54
54 vec4 color; 55 vec4 color;
55 if (t < u_colorStop1) 56 if (t < u_colorStop1)
56 color = u_color1; 57 color = u_color1;
57 else if (t < u_colorStop2) 58 else if (t < u_colorStop2)
58 { 59 {
59 float tLocal = (t - u_colorStop1)/(u_colorStop2 - u_colorStop1); 60 float tLocal = (t - u_colorStop1)/(u_colorStop2 - u_colorStop1);
60 color = mix(u_color1,u_color2,tLocal); 61 color = mix(u_color1,u_color2,tLocal);
61 } 62 }
62 else if (t < u_colorStop3) 63 else if (t < u_colorStop3)
63 { 64 {
64 float tLocal = (t - u_colorStop2)/(u_colorStop3 - u_colorStop2); 65 float tLocal = (t - u_colorStop2)/(u_colorStop3 - u_colorStop2);
65 color = mix(u_color2,u_color3,tLocal); 66 color = mix(u_color2,u_color3,tLocal);
66 } 67 }
67 else if (t < u_colorStop4) 68 else if (t < u_colorStop4)
68 { 69 {
69 float tLocal = (t - u_colorStop3)/(u_colorStop4 - u_colorStop3); 70 float tLocal = (t - u_colorStop3)/(u_colorStop4 - u_colorStop3);
70 color = mix(u_color3,u_color4,tLocal); 71 color = mix(u_color3,u_color4,tLocal);
71 } 72 }
72 else 73 else
73 color = u_color4; 74 color = u_color4;
74 75
75 gl_FragColor =color; 76 gl_FragColor =color;
76} 77}