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authorNivesh Rajbhandari2012-06-19 15:56:23 -0700
committerNivesh Rajbhandari2012-06-19 15:56:23 -0700
commit3ed06c2a55b1ae840334efeb47f7743944ecb3ca (patch)
tree0ad3e94248a1d4828386c8743a670c709357a470 /assets/shaders/test_fshader.glsl
parenta0d18963d746e410511c29edd32bc1775d2d5851 (diff)
parent483ad57efcd6475776f580c3af5b60e6deeaf781 (diff)
downloadninja-3ed06c2a55b1ae840334efeb47f7743944ecb3ca.tar.gz
Merge branch 'refs/heads/ninja-internal' into GIO_Fixes
Diffstat (limited to 'assets/shaders/test_fshader.glsl')
-rwxr-xr-xassets/shaders/test_fshader.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/shaders/test_fshader.glsl b/assets/shaders/test_fshader.glsl
index 629d1878..229b8989 100755
--- a/assets/shaders/test_fshader.glsl
+++ b/assets/shaders/test_fshader.glsl
@@ -32,7 +32,7 @@ uniform sampler2D depthMap;
32uniform vec4 u_matAmbient; 32uniform vec4 u_matAmbient;
33uniform vec4 u_matDiffuse; 33uniform vec4 u_matDiffuse;
34uniform vec4 u_matSpecular; 34uniform vec4 u_matSpecular;
35uniform float u_matShininess; 35//uniform float u_matShininess;
36uniform vec4 u_matEmission; 36uniform vec4 u_matEmission;
37uniform float u_renderGlow; 37uniform float u_renderGlow;
38 38