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authorEric Guzman2012-06-20 19:42:03 -0700
committerEric Guzman2012-06-20 19:42:03 -0700
commit3270aac4980c908f305fb53abadda5121ff6b9cb (patch)
tree6255aaab239fde71b1f4862dd70de7be62f48b85 /assets/shaders/test_fshader.glsl
parenta5d93daf6fdccbfee160d6a8ba08f6b6d4b9d7cc (diff)
parent87377c81da06abf6d656017859830a3ab2902f0e (diff)
downloadninja-3270aac4980c908f305fb53abadda5121ff6b9cb.tar.gz
Merge branch 'binding' of github.com:dhg637/ninja-internal into binding
Diffstat (limited to 'assets/shaders/test_fshader.glsl')
-rwxr-xr-xassets/shaders/test_fshader.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/assets/shaders/test_fshader.glsl b/assets/shaders/test_fshader.glsl
index 629d1878..229b8989 100755
--- a/assets/shaders/test_fshader.glsl
+++ b/assets/shaders/test_fshader.glsl
@@ -32,7 +32,7 @@ uniform sampler2D depthMap;
32uniform vec4 u_matAmbient; 32uniform vec4 u_matAmbient;
33uniform vec4 u_matDiffuse; 33uniform vec4 u_matDiffuse;
34uniform vec4 u_matSpecular; 34uniform vec4 u_matSpecular;
35uniform float u_matShininess; 35//uniform float u_matShininess;
36uniform vec4 u_matEmission; 36uniform vec4 u_matEmission;
37uniform float u_renderGlow; 37uniform float u_renderGlow;
38 38