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authorhwc4872012-03-23 14:59:51 -0700
committerhwc4872012-03-23 14:59:51 -0700
commit86770d0dba6b137e651cbf5c8d240856be65857c (patch)
treec480e35abe9065733be9dd6326b91b46896b9e3a /js/controllers/elements
parent51478dbad8290f55eeab9efdfb8c2cbe24b12b10 (diff)
downloadninja-86770d0dba6b137e651cbf5c8d240856be65857c.tar.gz
Fixed a problem switching from 3D to 2D and back to 3D.
Diffstat (limited to 'js/controllers/elements')
-rwxr-xr-xjs/controllers/elements/shapes-controller.js28
1 files changed, 24 insertions, 4 deletions
diff --git a/js/controllers/elements/shapes-controller.js b/js/controllers/elements/shapes-controller.js
index b060b751..5b9e4672 100755
--- a/js/controllers/elements/shapes-controller.js
+++ b/js/controllers/elements/shapes-controller.js
@@ -504,13 +504,14 @@ exports.ShapesController = Montage.create(CanvasController, {
504 var sm, 504 var sm,
505 fm, 505 fm,
506 world, 506 world,
507 worldData = el.elementModel.shapeModel.GLWorld.export(); 507 worldData = el.elementModel.shapeModel.GLWorld.exportJSON();
508 if(worldData) 508 if(worldData)
509 { 509 {
510 worldData = this.flip3DSense (worldData );
510 world = new World(el, true); 511 world = new World(el, true);
511 el.elementModel.shapeModel.GLWorld = world; 512 el.elementModel.shapeModel.GLWorld = world;
512 el.elementModel.shapeModel.useWebGl = true; 513 el.elementModel.shapeModel.useWebGl = true;
513 world.import(worldData); 514 world.importJSON(worldData);
514 el.elementModel.shapeModel.GLGeomObj = world.getGeomRoot(); 515 el.elementModel.shapeModel.GLGeomObj = world.getGeomRoot();
515 516
516 sm = Object.create(MaterialsModel.getMaterial("FlatMaterial")); 517 sm = Object.create(MaterialsModel.getMaterial("FlatMaterial"));
@@ -540,13 +541,14 @@ exports.ShapesController = Montage.create(CanvasController, {
540 return; 541 return;
541 } 542 }
542 var world, 543 var world,
543 worldData = el.elementModel.shapeModel.GLWorld.export(); 544 worldData = el.elementModel.shapeModel.GLWorld.exportJSON();
544 if(worldData) 545 if(worldData)
545 { 546 {
547 worldData = this.flip3DSense (worldData );
546 world = new World(el, false); 548 world = new World(el, false);
547 el.elementModel.shapeModel.GLWorld = world; 549 el.elementModel.shapeModel.GLWorld = world;
548 el.elementModel.shapeModel.useWebGl = false; 550 el.elementModel.shapeModel.useWebGl = false;
549 world.import(worldData); 551 world.importJSON(worldData);
550 el.elementModel.shapeModel.GLGeomObj = world.getGeomRoot(); 552 el.elementModel.shapeModel.GLGeomObj = world.getGeomRoot();
551 el.elementModel.shapeModel.GLGeomObj.setStrokeMaterial(null); 553 el.elementModel.shapeModel.GLGeomObj.setStrokeMaterial(null);
552 el.elementModel.shapeModel.strokeMaterial = null; 554 el.elementModel.shapeModel.strokeMaterial = null;
@@ -558,6 +560,24 @@ exports.ShapesController = Montage.create(CanvasController, {
558 } 560 }
559 } 561 }
560 } 562 }
563 },
564
565 flip3DSense: {
566 value: function( importStr )
567 {
568 var jObj;
569 var index = importStr.indexOf( ';' );
570 if ((importStr[0] === 'v') && (index < 24))
571 {
572 // JSON format. separate the version info from the JSON info
573 //var vStr = importStr.substr( 0, index+1 );
574 var jStr = importStr.substr( index+1 );
575 jObj = JSON.parse( jStr );
576 jObj.webGL = !jObj.webGL;
577 }
578
579 return jObj;
580 }
561 } 581 }
562 582
563}); 583});