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authorValerio Virgillito2012-06-05 21:38:25 -0700
committerValerio Virgillito2012-06-05 21:38:25 -0700
commitc82ac0c0a0120f45c9bb4a42bdd2502d0cc77bdb (patch)
treed288093e1f0314eeaa2d4089a63617621c577e8b /js/document
parentca902f0bff569ad441ca4556a7d96500e732a0a4 (diff)
downloadninja-c82ac0c0a0120f45c9bb4a42bdd2502d0cc77bdb.tar.gz
cleanup and making the webgl-helper only loop canvas on file save
Signed-off-by: Valerio Virgillito <valerio@motorola.com>
Diffstat (limited to 'js/document')
-rwxr-xr-xjs/document/helpers/webgl-helper.js14
1 files changed, 9 insertions, 5 deletions
diff --git a/js/document/helpers/webgl-helper.js b/js/document/helpers/webgl-helper.js
index 84ddc547..6d9ced14 100755
--- a/js/document/helpers/webgl-helper.js
+++ b/js/document/helpers/webgl-helper.js
@@ -40,7 +40,7 @@ exports.webGlDocumentHelper = Montage.create(Component, {
40 if (elt) { 40 if (elt) {
41 var matLib = MaterialsModel.exportMaterials(); 41 var matLib = MaterialsModel.exportMaterials();
42 this._glData = [matLib]; 42 this._glData = [matLib];
43 this.collectGLData(elt, this._glData ); 43 this.collectGLData(this.iframe.contentWindow.document, this._glData );
44 } else { 44 } else {
45 this._glData = null 45 this._glData = null
46 } 46 }
@@ -97,10 +97,6 @@ exports.webGlDocumentHelper = Montage.create(Component, {
97 // 97 //
98 if (canvas) { 98 if (canvas) {
99 // 99 //
100 if (!canvas.elementModel) {
101 NJUtils.makeElementModel(canvas, "Canvas", "shape", true);
102 }
103 //
104 if (canvas.elementModel) { 100 if (canvas.elementModel) {
105 if (canvas.elementModel.shapeModel.GLWorld) { 101 if (canvas.elementModel.shapeModel.GLWorld) {
106 canvas.elementModel.shapeModel.GLWorld.clearTree(); 102 canvas.elementModel.shapeModel.GLWorld.clearTree();
@@ -194,6 +190,13 @@ exports.webGlDocumentHelper = Montage.create(Component, {
194 // 190 //
195 collectGLData: { 191 collectGLData: {
196 value: function( elt, dataArray ) { 192 value: function( elt, dataArray ) {
193 Array.prototype.slice.call(elt.querySelectorAll('[data-RDGE-id]'),0).forEach(function(glCanvas) {
194 dataArray.push(glCanvas.elementModel.shapeModel.GLWorld.exportJSON());
195 });
196
197 // Removing the old loop that went through all the elements.
198 // TODO: Remove the following code once QE has tested it.
199/*
197 // 200 //
198 var i, data, nKids, child; 201 var i, data, nKids, child;
199 // 202 //
@@ -209,6 +212,7 @@ exports.webGlDocumentHelper = Montage.create(Component, {
209 this.collectGLData( child, dataArray ); 212 this.collectGLData( child, dataArray );
210 } 213 }
211 } 214 }
215 */
212 } 216 }
213 } 217 }
214 //////////////////////////////////////////////////////////////////// 218 ////////////////////////////////////////////////////////////////////