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author | Valerio Virgillito | 2012-04-30 14:49:49 -0700 |
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committer | Valerio Virgillito | 2012-04-30 14:49:49 -0700 |
commit | 6b1a6994d98a18b45016b97ac8d81483109a586c (patch) | |
tree | cda8a39f8813fb5c0f9b4fb1d37007e6ec971128 /js/helper-classes/3D/snap-manager.js | |
parent | c8fac64d4ad8ac18744a17a5e0f0d17204355fd6 (diff) | |
parent | 48e442977ef1630e0f664265a7142320b55d7d20 (diff) | |
download | ninja-6b1a6994d98a18b45016b97ac8d81483109a586c.tar.gz |
Merge pull request #182 from ericmueller/Canvas-interaction
Canvas interaction
Diffstat (limited to 'js/helper-classes/3D/snap-manager.js')
-rwxr-xr-x | js/helper-classes/3D/snap-manager.js | 279 |
1 files changed, 111 insertions, 168 deletions
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js index cd8cc102..7fc492a5 100755 --- a/js/helper-classes/3D/snap-manager.js +++ b/js/helper-classes/3D/snap-manager.js | |||
@@ -948,7 +948,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
948 | { | 948 | { |
949 | 949 | ||
950 | // see if we can snap to a contained geometry object | 950 | // see if we can snap to a contained geometry object |
951 | if (hitRec && this.getGLWorld(elt) && !this.isARectangle(elt)) | 951 | if (hitRec && this.getGLWorld(elt)) // && !this.isARectangle(elt)) |
952 | { | 952 | { |
953 | var localPt = hitRec.calculateElementWorldPoint(); | 953 | var localPt = hitRec.calculateElementWorldPoint(); |
954 | if (hitRec.getType() != hitRec.SNAP_TYPE_ELEMENT) | 954 | if (hitRec.getType() != hitRec.SNAP_TYPE_ELEMENT) |
@@ -1011,7 +1011,8 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1011 | } | 1011 | } |
1012 | // hit test the current object | 1012 | // hit test the current object |
1013 | var hit; | 1013 | var hit; |
1014 | if (depth > 0) // don't snap to the root | 1014 | var snapToStage = ((depth === 0) && (elt === this.application.ninja.currentSelectedContainer) && (elt.nodeName === 'CANVAS')); |
1015 | if ((depth > 0) || snapToStage) // don't snap to the root unles we are working inside a canvas | ||
1015 | { | 1016 | { |
1016 | // if the element is in the 2D cache snapping is done there | 1017 | // if the element is in the 2D cache snapping is done there |
1017 | if (elt.elementModel && !elt.elementModel.isIn2DSnapCache) | 1018 | if (elt.elementModel && !elt.elementModel.isIn2DSnapCache) |
@@ -1077,7 +1078,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1077 | var hitRec = this.snapToScreenBounds( elt, globalScrPt, bounds, bounds3D ); | 1078 | var hitRec = this.snapToScreenBounds( elt, globalScrPt, bounds, bounds3D ); |
1078 | 1079 | ||
1079 | // see if we can snap to a contained geometry object | 1080 | // see if we can snap to a contained geometry object |
1080 | if (hitRec && this.getGLWorld(elt) && !this.isARectangle(elt)) | 1081 | if (hitRec && this.getGLWorld(elt)) // && !this.isARectangle(elt)) |
1081 | { | 1082 | { |
1082 | var localPt = hitRec.calculateElementWorldPoint(); | 1083 | var localPt = hitRec.calculateElementWorldPoint(); |
1083 | if (hitRec.getType() != hitRec.SNAP_TYPE_ELEMENT) | 1084 | if (hitRec.getType() != hitRec.SNAP_TYPE_ELEMENT) |
@@ -1320,193 +1321,135 @@ var SnapManager = exports.SnapManager = Montage.create(Component, { | |||
1320 | } | 1321 | } |
1321 | }, | 1322 | }, |
1322 | 1323 | ||
1323 | snapToContainedElement : | 1324 | doSnapToContainedElement: |
1324 | { | 1325 | { |
1325 | value: function( eyePt, dir, glObj, hitRec, targetScrPt ) | 1326 | value: function( eyePt, dir, glObj, hitRec, targetScrPt ) |
1326 | { | 1327 | { |
1327 | var rtnVal = false; | 1328 | var rtnVal = false; |
1328 | var elt = hitRec.getElement(); | ||
1329 | 1329 | ||
1330 | var elt = hitRec.getElt(); | ||
1330 | var world = glObj.getWorld(); | 1331 | var world = glObj.getWorld(); |
1331 | switch (glObj.geomType()) | 1332 | |
1333 | var nearVrt = glObj.getNearVertex( eyePt, dir ); | ||
1334 | if (nearVrt) | ||
1332 | { | 1335 | { |
1333 | case glObj.GEOM_TYPE_RECTANGLE: | 1336 | var viewPt = this.GLToView(nearVrt, world ); |
1334 | break; | 1337 | var mat = viewUtils.getMatrixFromElement( elt ); |
1338 | var worldPt = MathUtils.transformPoint( viewPt, mat ); | ||
1335 | 1339 | ||
1336 | case glObj.GEOM_TYPE_CIRCLE: | 1340 | viewUtils.pushViewportObj( elt ); |
1341 | var scrPt = viewUtils.viewToScreen( worldPt ); | ||
1342 | var offset = viewUtils.getElementOffset( elt ); | ||
1343 | MathUtils.makeDimension3( offset ); | ||
1344 | var parentPt = vecUtils.vecAdd(3, scrPt, offset ); | ||
1345 | var globalPt = viewUtils.localToGlobal( parentPt, elt.offsetParent ); | ||
1346 | |||
1347 | var dist = vecUtils.vecDist(2, globalPt, targetScrPt ); | ||
1348 | if (dist < this.ELEMENT_VERTEX_HIT_RAD) | ||
1349 | { | ||
1350 | //console.log( "hit a vertex" ); | ||
1351 | |||
1352 | // check if the distance is less than | ||
1353 | // the distance on the current hit record | ||
1354 | //if (dist <= vecUtils.vecDist(2, targetScrPt, hitRec.getScreenPoint() )) | ||
1337 | { | 1355 | { |
1338 | var nearVrt = glObj.getNearVertex( eyePt, dir ); | 1356 | //console.log( "rejected - further than existing snap" ); |
1339 | if (nearVrt) | 1357 | |
1340 | { | 1358 | hitRec.setScreenPoint( globalPt ); |
1341 | var viewPt = this.GLToView(nearVrt, world ); | 1359 | //var localMatInv = hitRec.getPlaneMatrix().inverse(); |
1342 | var mat = viewUtils.getMatrixFromElement( elt ); | 1360 | var localMatInv = glmat4.inverse( hitRec.getPlaneMatrix(), []); |
1343 | var worldPt = MathUtils.transformPoint( viewPt, mat ); | 1361 | viewUtils.pushViewportObj( hitRec.getElement() ); |
1344 | 1362 | var localPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] ); | |
1345 | viewUtils.pushViewportObj( elt ); | 1363 | viewUtils.popViewportObj(); |
1346 | var scrPt = viewUtils.viewToScreen( worldPt ); | 1364 | localPt = MathUtils.transformPoint( localPt, localMatInv ); |
1347 | var offset = viewUtils.getElementOffset( elt ); | 1365 | hitRec.setLocalPoint( localPt ); |
1348 | MathUtils.makeDimension3( offset ); | 1366 | hitRec.setType( hitRec.SNAP_TYPE_CONTAINED_ELEMENT ); |
1349 | var parentPt = vecUtils.vecAdd(3, scrPt, offset ); | ||
1350 | var globalPt = viewUtils.localToGlobal( parentPt, elt.offsetParent ); | ||
1351 | |||
1352 | var dist = vecUtils.vecDist(2, globalPt, targetScrPt ); | ||
1353 | if (dist < this.ELEMENT_VERTEX_HIT_RAD) | ||
1354 | { | ||
1355 | // check if the distance is less than | ||
1356 | // the distance on the current hit record | ||
1357 | if (dist <= vecUtils.vecDist(2, targetScrPt, hitRec.getScreenPoint() )) | ||
1358 | { | ||
1359 | hitRec.setScreenPoint( globalPt ); | ||
1360 | //var localMatInv = hitRec.getPlaneMatrix().inverse(); | ||
1361 | var localMatInv = glmat4.inverse( hitRec.getPlaneMatrix(), []); | ||
1362 | viewUtils.pushViewportObj( hitRec.getElement() ); | ||
1363 | var localPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] ); | ||
1364 | viewUtils.popViewportObj(); | ||
1365 | localPt = MathUtils.transformPoint( localPt, localMatInv ); | ||
1366 | hitRec.setLocalPoint( localPt ); | ||
1367 | hitRec.setType( hitRec.SNAP_TYPE_CONTAINED_ELEMENT ); | ||
1368 | |||
1369 | rtnVal = true; | ||
1370 | } | ||
1371 | } | ||
1372 | } // if (nearVrt) | ||
1373 | 1367 | ||
1374 | if (!rtnVal) | 1368 | rtnVal = true; |
1375 | { | 1369 | } |
1376 | var nearPt = glObj.getNearPoint( eyePt, dir ); | 1370 | } |
1377 | if (nearPt) | 1371 | } |
1378 | { | ||
1379 | var viewPt = this.GLToView(nearPt, world ); | ||
1380 | var mat = viewUtils.getMatrixFromElement( elt ); | ||
1381 | var worldPt = MathUtils.transformPoint( viewPt, mat ); | ||
1382 | |||
1383 | viewUtils.pushViewportObj( elt ); | ||
1384 | var scrPt = viewUtils.viewToScreen( worldPt ); | ||
1385 | var offset = viewUtils.getElementOffset( elt ); | ||
1386 | MathUtils.makeDimension3( offset ); | ||
1387 | var parentPt = vecUtils.vecAdd(3, scrPt, offset ); | ||
1388 | var globalPt = viewUtils.localToGlobal( parentPt, elt.offsetParent ); | ||
1389 | |||
1390 | var dist = vecUtils.vecDist(2, globalPt, targetScrPt ); | ||
1391 | if (dist < this.ELEMENT_EDGE_HIT_RAD) | ||
1392 | { | ||
1393 | // check if the distance is less than | ||
1394 | // the distance on the current hit record | ||
1395 | //var dist2 = vecUtils.vecDist(2, targetScrPt, hitRec.getScreenPoint() ); | ||
1396 | //if (dist <= dist2+1 ) | ||
1397 | { | ||
1398 | hitRec.setScreenPoint( globalPt ); | ||
1399 | //var localMatInv = hitRec.getPlaneMatrix().inverse(); | ||
1400 | var localMatInv = glmat4.inverse( hitRec.getPlaneMatrix(), []); | ||
1401 | viewUtils.pushViewportObj( hitRec.getElement() ); | ||
1402 | var localPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] ); | ||
1403 | viewUtils.popViewportObj(); | ||
1404 | localPt = MathUtils.transformPoint( localPt, localMatInv ); | ||
1405 | hitRec.setLocalPoint( localPt ); | ||
1406 | hitRec.setType( hitRec.SNAP_TYPE_CONTAINED_ELEMENT ); | ||
1407 | |||
1408 | rtnVal = true; | ||
1409 | } | ||
1410 | } | ||
1411 | } | ||
1412 | } // if (!rtnVal) | ||
1413 | 1372 | ||
1414 | if (!rtnVal && glObj.containsPoint( eyePt, dir )) | 1373 | if (!rtnVal) |
1374 | { | ||
1375 | var nearPt = glObj.getNearPoint( eyePt, dir ); | ||
1376 | if (nearPt) | ||
1377 | { | ||
1378 | var viewPt = this.GLToView(nearPt, world ); | ||
1379 | var mat = viewUtils.getMatrixFromElement( elt ); | ||
1380 | var worldPt = MathUtils.transformPoint( viewPt, mat ); | ||
1381 | |||
1382 | viewUtils.pushViewportObj( elt ); | ||
1383 | var scrPt = viewUtils.viewToScreen( worldPt ); | ||
1384 | var offset = viewUtils.getElementOffset( elt ); | ||
1385 | MathUtils.makeDimension3( offset ); | ||
1386 | var parentPt = vecUtils.vecAdd(3, scrPt, offset ); | ||
1387 | var globalPt = viewUtils.localToGlobal( parentPt, elt.offsetParent ); | ||
1388 | |||
1389 | var dist = vecUtils.vecDist(2, globalPt, targetScrPt ); | ||
1390 | if (dist < this.ELEMENT_EDGE_HIT_RAD) | ||
1391 | { | ||
1392 | //console.log( "hit an edge" ); | ||
1393 |