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authorEric Guzman2012-06-19 01:20:36 -0700
committerEric Guzman2012-06-19 01:20:36 -0700
commit2ef72cdf0e59fb3623a2c13251ac707522f3dc5a (patch)
treef69f4e3de7e4441311ef2b38770e0ce26067aac4 /js/helper-classes/3D
parent5260d3dfd99d79924c4aaa3ab798e90c7d328d7d (diff)
parent1007cbf983ad0f2460a4122a492a96023fdb4439 (diff)
downloadninja-2ef72cdf0e59fb3623a2c13251ac707522f3dc5a.tar.gz
Merge branch 'binding' of github.com:dhg637/ninja-internal into binding
Conflicts: js/stage/binding-view.reel/binding-view.js
Diffstat (limited to 'js/helper-classes/3D')
-rwxr-xr-xjs/helper-classes/3D/draw-utils.js18
-rwxr-xr-xjs/helper-classes/3D/snap-manager.js6
2 files changed, 13 insertions, 11 deletions
diff --git a/js/helper-classes/3D/draw-utils.js b/js/helper-classes/3D/draw-utils.js
index bef1e435..6a84c86b 100755
--- a/js/helper-classes/3D/draw-utils.js
+++ b/js/helper-classes/3D/draw-utils.js
@@ -117,7 +117,7 @@ var DrawUtils = exports.DrawUtils = Montage.create(Component, {
117 }, 117 },
118 118
119 initializeFromDocument:{ 119 initializeFromDocument:{
120 value:function(){ 120 value:function(adjustScrollOffsets){
121 var i, 121 var i,
122 documentRootChildren = this.application.ninja.currentDocument.model.views.design.getLiveNodeList(true), 122 documentRootChildren = this.application.ninja.currentDocument.model.views.design.getLiveNodeList(true),
123 stage = this.application.ninja.stage, 123 stage = this.application.ninja.stage,
@@ -144,13 +144,15 @@ var DrawUtils = exports.DrawUtils = Montage.create(Component, {
144 for(i=0; i<len; i++) { 144 for(i=0; i<len; i++) {
145 elt = documentRootChildren[i]; 145 elt = documentRootChildren[i];
146 plane = this.addElement(elt); 146 plane = this.addElement(elt);
147 l = plane._rect.m_left - docLeft; 147 if(adjustScrollOffsets) {
148 t = plane._rect.m_top - docTop; 148 l = plane._rect.m_left - docLeft;
149 if(l < minLeft) { 149 t = plane._rect.m_top - docTop;
150 minLeft = l; 150 if(l < minLeft) {
151 } 151 minLeft = l;
152 if(t < minTop) { 152 }
153 minTop = t; 153 if(t < minTop) {
154 minTop = t;
155 }
154 } 156 }
155 } 157 }
156 if(minLeft !== initL) { 158 if(minLeft !== initL) {
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js
index a8b6e739..0157140f 100755
--- a/js/helper-classes/3D/snap-manager.js
+++ b/js/helper-classes/3D/snap-manager.js
@@ -496,7 +496,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
496 this._elementCache = new Array; 496 this._elementCache = new Array;
497 497
498// var stage = this.getStage(); 498// var stage = this.getStage();
499 var stage = this.application.ninja.currentSelectedContainer || this.getStage(); 499 var stage = this.application.ninja.currentDocument.model.domContainer || this.getStage();
500 this.hLoadElementCache( stage, plane, 0 ); 500 this.hLoadElementCache( stage, plane, 0 );
501 this._isCacheInvalid = false; 501 this._isCacheInvalid = false;
502 502
@@ -987,7 +987,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
987 value: function( screenPt, hitRecs ) { 987 value: function( screenPt, hitRecs ) {
988 // start at the stage. 988 // start at the stage.
989// var stage = this.getStage(); 989// var stage = this.getStage();
990 var stage = this.application.ninja.currentSelectedContainer || this.getStage(); 990 var stage = this.application.ninja.currentDocument.model.domContainer || this.getStage();
991 991
992 // the root should be the 'view' canvas, so the first matrix is the camera 992 // the root should be the 'view' canvas, so the first matrix is the camera
993 viewUtils.setViewportObj( stage ); 993 viewUtils.setViewportObj( stage );
@@ -1009,7 +1009,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
1009 } 1009 }
1010 // hit test the current object 1010 // hit test the current object
1011 var hit; 1011 var hit;
1012 var snapToStage = ((depth === 0) && (elt === this.application.ninja.currentSelectedContainer) && (elt.nodeName === 'CANVAS')); 1012 var snapToStage = ((depth === 0) && (elt === this.application.ninja.currentDocument.model.domContainer) && (elt.nodeName === 'CANVAS'));
1013 if ((depth > 0) || snapToStage) // don't snap to the root unles we are working inside a canvas 1013 if ((depth > 0) || snapToStage) // don't snap to the root unles we are working inside a canvas
1014 { 1014 {
1015 // if the element is in the 2D cache snapping is done there 1015 // if the element is in the 2D cache snapping is done there