diff options
author | hwc487 | 2012-07-09 16:08:02 -0700 |
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committer | hwc487 | 2012-07-09 16:08:02 -0700 |
commit | 5085d0f67df89a21715308956004164597a6ba79 (patch) | |
tree | 2c896163143a66331205a39b0a3b1b45d51bf12a /js/helper-classes/3D | |
parent | 51f1691f792dbda9b740ded8aa0457c9406db156 (diff) | |
parent | 84b3327bd92faafab7954b5eb64c7abe24a3fe13 (diff) | |
download | ninja-5085d0f67df89a21715308956004164597a6ba79.tar.gz |
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into GridFixes
Conflicts:
js/helper-classes/3D/StageLine.js
Diffstat (limited to 'js/helper-classes/3D')
-rwxr-xr-x | js/helper-classes/3D/LinePlaneIntersectRec.js | 16 | ||||
-rwxr-xr-x | js/helper-classes/3D/Rectangle.js | 10 | ||||
-rwxr-xr-x | js/helper-classes/3D/StageLine.js | 87 | ||||
-rwxr-xr-x | js/helper-classes/3D/draw-utils.js | 2093 | ||||
-rwxr-xr-x | js/helper-classes/3D/hit-record.js | 322 | ||||
-rwxr-xr-x | js/helper-classes/3D/math-utils.js | 252 | ||||
-rwxr-xr-x | js/helper-classes/3D/snap-2d-record.js | 84 | ||||
-rwxr-xr-x | js/helper-classes/3D/snap-manager.js | 4046 | ||||
-rwxr-xr-x | js/helper-classes/3D/vec-utils.js | 146 | ||||
-rwxr-xr-x | js/helper-classes/3D/view-utils.js | 328 |
10 files changed, 3693 insertions, 3691 deletions
diff --git a/js/helper-classes/3D/LinePlaneIntersectRec.js b/js/helper-classes/3D/LinePlaneIntersectRec.js index 71ee81f4..ec2d6d57 100755 --- a/js/helper-classes/3D/LinePlaneIntersectRec.js +++ b/js/helper-classes/3D/LinePlaneIntersectRec.js | |||
@@ -60,17 +60,17 @@ var LinePlaneIntersectRec = exports.LinePlaneIntersectRec = Object.create(Object | |||
60 | getElementPlanes: { value: function() { return this._elementPlanes; } }, | 60 | getElementPlanes: { value: function() { return this._elementPlanes; } }, |
61 | setElementPlanes: { value: function(p) { this._elementPlanes = p; } }, | 61 | setElementPlanes: { value: function(p) { this._elementPlanes = p; } }, |
62 | 62 | ||
63 | getT: { value: function() { return this._t; } }, | 63 | getT: { value: function() { return this._t; } }, |
64 | setT: { value: function(t) { this._t = t; } }, | 64 | setT: { value: function(t) { this._t = t; } }, |
65 | 65 | ||
66 | setDeltaVis: { value: function(d) { this._deltaVis = d; } }, | 66 | setDeltaVis: { value: function(d) { this._deltaVis = d; } }, |
67 | getDeltaVis: { value: function() { return this._deltaVis; } }, | 67 | getDeltaVis: { value: function() { return this._deltaVis; } }, |
68 | 68 | ||
69 | setNext: { value: function(n) { this._next = n; } }, | 69 | setNext: { value: function(n) { this._next = n; } }, |
70 | getNext: { value: function() { return this._next; } }, | 70 | getNext: { value: function() { return this._next; } }, |
71 | 71 | ||
72 | getPrev: { value: function() { return this._prev; } }, | 72 | getPrev: { value: function() { return this._prev; } }, |
73 | setPrev: { value: function(p) { this._prev = p; } } | 73 | setPrev: { value: function(p) { this._prev = p; } } |
74 | 74 | ||
75 | /////////////////////////////////////////////////////////////////////// | 75 | /////////////////////////////////////////////////////////////////////// |
76 | // Methods | 76 | // Methods |
diff --git a/js/helper-classes/3D/Rectangle.js b/js/helper-classes/3D/Rectangle.js index 1922bd91..15f812ab 100755 --- a/js/helper-classes/3D/Rectangle.js +++ b/js/helper-classes/3D/Rectangle.js | |||
@@ -67,7 +67,7 @@ var Rectangle = exports.Rectangle = Object.create(Object.prototype, { | |||
67 | getHeight: { value: function() { return this.m_height; } }, | 67 | getHeight: { value: function() { return this.m_height; } }, |
68 | setHeight: { value: function(h) { this.m_height = h; } }, | 68 | setHeight: { value: function(h) { this.m_height = h; } }, |
69 | 69 | ||
70 | geomType: { value: function() { return this.GEOM_TYPE_RECTANGLE; } }, | 70 | geomType: { value: function() { return this.GEOM_TYPE_RECTANGLE; } }, |
71 | 71 | ||
72 | /////////////////////////////////////////////////////////////////////// | 72 | /////////////////////////////////////////////////////////////////////// |
73 | // Methods | 73 | // Methods |
@@ -84,7 +84,7 @@ var Rectangle = exports.Rectangle = Object.create(Object.prototype, { | |||
84 | } | 84 | } |
85 | }, | 85 | }, |
86 | 86 | ||
87 | dup: { | 87 | dup: { |
88 | value: function() | 88 | value: function() |
89 | { | 89 | { |
90 | var rtnRec = Object.create(Rectangle, {}); | 90 | var rtnRec = Object.create(Rectangle, {}); |
@@ -122,7 +122,7 @@ var Rectangle = exports.Rectangle = Object.create(Object.prototype, { | |||
122 | } | 122 | } |
123 | }, | 123 | }, |
124 | 124 | ||
125 | setToBounds: { | 125 | setToBounds: { |
126 | value: function( bounds ) | 126 | value: function( bounds ) |
127 | { | 127 | { |
128 | var pt = bounds[0]; | 128 | var pt = bounds[0]; |
@@ -166,7 +166,7 @@ var Rectangle = exports.Rectangle = Object.create(Object.prototype, { | |||
166 | } | 166 | } |
167 | }, | 167 | }, |
168 | 168 | ||
169 | getQuadrant: { | 169 | getQuadrant: { |
170 | value: function( iQuad ) | 170 | value: function( iQuad ) |
171 | { | 171 | { |
172 | // quadrant ordering starts at upper left and continues around counter-clockwise | 172 | // quadrant ordering starts at upper left and continues around counter-clockwise |
@@ -220,7 +220,7 @@ var Rectangle = exports.Rectangle = Object.create(Object.prototype, { | |||
220 | this.setTop( yMin ); this.setHeight( yMax - yMin ); | 220 | this.setTop( yMin ); this.setHeight( yMax - yMin ); |
221 | } | 221 | } |
222 | }, | 222 | }, |
223 | 223 | ||
224 | 224 | ||
225 | translate: { | 225 | translate: { |
226 | value: function( dx, dy ) | 226 | value: function( dx, dy ) |
diff --git a/js/helper-classes/3D/StageLine.js b/js/helper-classes/3D/StageLine.js index 8292c469..c358108f 100755 --- a/js/helper-classes/3D/StageLine.js +++ b/js/helper-classes/3D/StageLine.js | |||
@@ -122,7 +122,7 @@ var StageLine = exports.StageLine = Object.create(Object.prototype, { | |||
122 | // add the intersection | 122 | // add the intersection |
123 | var dot = MathUtils.dot3( pt0, planeEq ) + planeEq[3]; | 123 | var dot = MathUtils.dot3( pt0, planeEq ) + planeEq[3]; |
124 | var deltaVis = (dot > 0) ? 1 : -1; | 124 | var deltaVis = (dot > 0) ? 1 : -1; |
125 | // if (plane.isBackFacing()) | 125 | // if (plane.isBackFacing()) |
126 | // deltaVis = (dot < 0) ? 1 : -1; | 126 | // deltaVis = (dot < 0) ? 1 : -1; |
127 | 127 | ||
128 | this.addIntersection( plane, t, deltaVis ); | 128 | this.addIntersection( plane, t, deltaVis ); |
@@ -194,14 +194,14 @@ var StageLine = exports.StageLine = Object.create(Object.prototype, { | |||
194 | MathUtils.negate( vec ); | 194 | MathUtils.negate( vec ); |
195 | planeEq = [-vec[1], vec[0], 0]; | 195 | planeEq = [-vec[1], vec[0], 0]; |
196 | var normal = [planeEq[0], planeEq[1], planeEq[2]]; | 196 | var normal = [planeEq[0], planeEq[1], planeEq[2]]; |
197 | // var d = -planeEq.dot(bPt0); | 197 | // var d = -planeEq.dot(bPt0); |
198 | var d = -vecUtils.vecDot(3, planeEq, bPt0); | 198 | var d = -vecUtils.vecDot(3, planeEq, bPt0); |
199 | planeEq[3] = d; | 199 | planeEq[3] = d; |
200 | 200 | ||
201 | t = MathUtils.vecIntersectPlaneForParam( pt0, lineDir, planeEq ); | 201 | t = MathUtils.vecIntersectPlaneForParam( pt0, lineDir, planeEq ); |
202 | if (t) | 202 | if (t) |
203 | { | 203 | { |
204 | if ((MathUtils.fpSign(t) > 0) && (MathUtils.fpCmp(t,1.0) <= 0)) // the strict vs not-strict inequality comparisons are IMPORTANT! | 204 | if ((MathUtils.fpSign(t) > 0) && (MathUtils.fpCmp(t,1.0) <= 0)) // the strict vs not-strict inequality comparisons are IMPORTANT! |
205 | { | 205 | { |
206 | // get the intersection point | 206 | // get the intersection point |
207 | var pt = MathUtils.interpolateLine3D( pt0, pt1, t ); | 207 | var pt = MathUtils.interpolateLine3D( pt0, pt1, t ); |
@@ -384,50 +384,51 @@ var StageLine = exports.StageLine = Object.create(Object.prototype, { | |||
384 | if ((st0 >= 0) && (st1 >= 0)) | 384 | if ((st0 >= 0) && (st1 >= 0)) |
385 | { | 385 | { |
386 | //if ( (plane.isBackFacing() && (s1 < 0)) || (!plane.isBackFacing() && (s1 > 0)) ) // entering the material from the beginning of the line that is to be drawn | 386 | //if ( (plane.isBackFacing() && (s1 < 0)) || (!plane.isBackFacing() && (s1 > 0)) ) // entering the material from the beginning of the line that is to be drawn |
387 | if (s1 > 0) // entering the material from the beginning of the line that is to be drawn | ||
387 | if (s1 > 0) | 388 | if (s1 > 0) |
389 | { | ||
390 | // see if the start point of the line is at a corner of the bounded plane | ||
391 | var lineDir = vecUtils.vecSubtract(3, pt1, pt0); | ||
392 | vecUtils.vecNormalize(3, lineDir); | ||
393 | var dist = vecUtils.vecDist( 3, pt0, bp1 ); | ||
394 | var bp2, bv0, bv1, cross1, cross2, cross3; | ||
395 | if ( MathUtils.fpSign(dist) == 0) | ||
388 | { | 396 | { |
389 | // see if the start point of the line is at a corner of the bounded plane | 397 | bp2 = boundaryPts[(i+1) % 4]; |
390 | var lineDir = vecUtils.vecSubtract(3, pt1, pt0); | 398 | bv0 = vecUtils.vecSubtract(3, bp2, bp1); |
391 | vecUtils.vecNormalize(3, lineDir); | 399 | bv1 = vecUtils.vecSubtract(3, bp0, bp1); |
392 | var dist = vecUtils.vecDist( 3, pt0, bp1 ); | 400 | cross1 = vecUtils.vecCross(3, bv0, lineDir); |
393 | var bp2, bv0, bv1, cross1, cross2, cross3; | 401 | cross2 = vecUtils.vecCross(3, lineDir, bv1); |
394 | if ( MathUtils.fpSign(dist) == 0) | 402 | cross3 = vecUtils.vecCross(3, bv0, bv1); |
395 | { | 403 | if ( (MathUtils.fpSign(vecUtils.vecDot(3, cross1, cross3)) == 0) && (MathUtils.fpSign(vecUtils.vecDot(3, cross2, cross3)) == 0)) |
396 | bp2 = boundaryPts[(i+1) % 4]; | ||
397 | bv0 = vecUtils.vecSubtract(3, bp2, bp1); | ||
398 | bv1 = vecUtils.vecSubtract(3, bp0, bp1); | ||
399 | cross1 = vecUtils.vecCross(3, bv0, lineDir); | ||
400 | cross2 = vecUtils.vecCross(3, lineDir, bv1); | ||
401 | cross3 = vecUtils.vecCross(3, bv0, bv1); | ||
402 | if ( (MathUtils.fpSign(vecUtils.vecDot(3, cross1, cross3)) == 0) && (MathUtils.fpSign(vecUtils.vecDot(3, cross2, cross3)) == 0)) | ||
403 | { | ||
404 | gotEnter = true; | ||
405 | this.addIntersection( plane, t, 1 ); | ||
406 | } | ||
407 | } | ||
408 | else if (MathUtils.fpSign( vecUtils.vecDist(3, pt0, bp0)) === 0) | ||
409 | { | 404 | { |
410 | bp2 = boundaryPts[(i+2) % 4]; | 405 | gotEnter = true; |
411 | bv0 = vecUtils.vecSubtract(3, bp2, bp0); | 406 | this.addIntersection( plane, t, 1 ); |
412 | bv1 = vecUtils.vecSubtract(3, bp1, bp0); | ||
413 | cross1 = vecUtils.vecCross(3, bv0, lineDir); | ||
414 | cross2 = vecUtils.vecCross(3, lineDir, bv1); | ||
415 | cross3 = vecUtils.vecCross(3, bv0, bv1); | ||
416 | if ( (MathUtils.fpSign(vecUtils.vecDot(3, cross1, cross3)) == 0) && (MathUtils.fpSign(vecUtils.vecDot(3, cross2, cross3)) == 0)) | ||
417 | { | ||
418 | gotEnter = true; | ||
419 | this.addIntersection( plane, t, 1 ); | ||
420 | } | ||
421 | } | 407 | } |
422 | else | 408 | } |
409 | else if (MathUtils.fpSign( vecUtils.vecDist(3, pt0, bp0)) === 0) | ||
410 | { | ||
411 | bp2 = boundaryPts[(i+2) % 4]; | ||
412 | bv0 = vecUtils.vecSubtract(3, bp2, bp0); | ||
413 | bv1 = vecUtils.vecSubtract(3, bp1, bp0); | ||
414 | cross1 = vecUtils.vecCross(3, bv0, lineDir); | ||
415 | cross2 = vecUtils.vecCross(3, lineDir, bv1); | ||
416 | cross3 = vecUtils.vecCross(3, bv0, bv1); | ||
417 | if ( (MathUtils.fpSign(vecUtils.vecDot(3, cross1, cross3)) == 0) && (MathUtils.fpSign(vecUtils.vecDot(3, cross2, cross3)) == 0)) | ||
423 | { | 418 | { |
424 | // check if the line is on the edge of the boundary or goes to the interior | ||
425 |