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authorJose Antonio Marquez Russo2012-02-23 15:28:23 -0800
committerJose Antonio Marquez Russo2012-02-23 15:28:23 -0800
commit9a757cbbb19bba27a86060fd2d550a81f5ec71b4 (patch)
treef18c1eed05e296a1a5b7cbf57ebd2499f11529d8 /js/helper-classes/RDGE/GLCircle.js
parentad7ae032bc55198e16a02dc75aa15303c033ea58 (diff)
parent26bb2894c29d4608e843de01829d352dd3d00823 (diff)
downloadninja-9a757cbbb19bba27a86060fd2d550a81f5ec71b4.tar.gz
Merge pull request #17 from ericmueller/integration
Integration
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLCircle.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 5b32547e..712544c0 100755
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -135,7 +135,7 @@ function GLCircle()
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136 136
137 // make sure RDGE has the correct context 137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid ); 138 g_Engine.setContext( world.getCanvas().rdgeid );
139 139
140 // create the gl buffer 140 // create the gl buffer
141 var gl = world.getGLContext(); 141 var gl = world.getGLContext();