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authorJose Antonio Marquez2012-02-11 22:37:34 -0800
committerJose Antonio Marquez2012-02-11 22:37:34 -0800
commit9f2356c48b831d32d7278648656fe44b98bc4a1f (patch)
tree58459a2e2e45ff2f4ffa9042740040ee17d91dfb /js/helper-classes/RDGE/GLCircle.js
parent5eb38b8bd779c7fb6e59b966135f8d306378f034 (diff)
parente142611e22718b1f1d1696902ad9161ec5f33f98 (diff)
downloadninja-9f2356c48b831d32d7278648656fe44b98bc4a1f.tar.gz
Merge branch 'refs/heads/NinjaInternal' into FileIO
Conflicts: js/ninja.reel/ninja.html
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLCircle.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 942eb528..08057778 100755
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -133,6 +133,9 @@ function GLCircle()
133 if (!world) throw( "null world in buildBuffers" ); 133 if (!world) throw( "null world in buildBuffers" );
134 134
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136
137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid );
136 139
137 // create the gl buffer 140 // create the gl buffer
138 var gl = world.getGLContext(); 141 var gl = world.getGLContext();