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authorJohn Mayhew2012-02-10 16:20:45 -0800
committerJohn Mayhew2012-02-10 16:20:45 -0800
commiteb0032234971f2c1c471f562d52c086fcffe8a14 (patch)
tree9fe9a49b5b49c3c0d15ea4fc124df4c100ffb730 /js/helper-classes/RDGE/GLCircle.js
parent730c1e191e36b8ab8dba576c481a6585e0dfa69e (diff)
parent344933fd505afb9f5dfa3be8cc959112df04da0a (diff)
downloadninja-eb0032234971f2c1c471f562d52c086fcffe8a14.tar.gz
Merge branch 'master' of github.com:Motorola-Mobility/ninja-internal into WorkingBranch
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rw-r--r--js/helper-classes/RDGE/GLCircle.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 942eb528..08057778 100644
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -133,6 +133,9 @@ function GLCircle()
133 if (!world) throw( "null world in buildBuffers" ); 133 if (!world) throw( "null world in buildBuffers" );
134 134
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136
137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid );
136 139
137 // create the gl buffer 140 // create the gl buffer
138 var gl = world.getGLContext(); 141 var gl = world.getGLContext();