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authorValerio Virgillito2012-02-10 16:19:54 -0800
committerValerio Virgillito2012-02-10 16:19:54 -0800
commit344933fd505afb9f5dfa3be8cc959112df04da0a (patch)
treee0fd4bbc44b96909d7619593b29d9b063209a7ce /js/helper-classes/RDGE/GLCircle.js
parent48977780443d97b9e97b047066639c9056788041 (diff)
parentde65f73c0f129a26aa9007b69e8fce31d0e92d00 (diff)
downloadninja-344933fd505afb9f5dfa3be8cc959112df04da0a.tar.gz
Merge pull request #31 from mqg734/WebGLFixes
Merging WebGL fixes
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rw-r--r--js/helper-classes/RDGE/GLCircle.js3
1 files changed, 3 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 942eb528..08057778 100644
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -133,6 +133,9 @@ function GLCircle()
133 if (!world) throw( "null world in buildBuffers" ); 133 if (!world) throw( "null world in buildBuffers" );
134 134
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136
137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid );
136 139
137 // create the gl buffer 140 // create the gl buffer
138 var gl = world.getGLContext(); 141 var gl = world.getGLContext();