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authorNivesh Rajbhandari2012-02-28 15:04:33 -0800
committerNivesh Rajbhandari2012-02-28 15:04:33 -0800
commiteb27ed35bf282262843de13b00af89a2bceac53f (patch)
tree6d78d3223062a2693d5b61499dc97fd8cb7161cd /js/helper-classes/RDGE/GLCircle.js
parentea5962641519b9d32499c4440112e7fa821e3a79 (diff)
parent7c9291a5bab4abd849547f8878f6fb962fc88250 (diff)
downloadninja-eb27ed35bf282262843de13b00af89a2bceac53f.tar.gz
Merge branch 'refs/heads/ninja-internal' into ToolFixes
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLCircle.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 5b32547e..712544c0 100755
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -135,7 +135,7 @@ function GLCircle()
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136 136
137 // make sure RDGE has the correct context 137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid ); 138 g_Engine.setContext( world.getCanvas().rdgeid );
139 139
140 // create the gl buffer 140 // create the gl buffer
141 var gl = world.getGLContext(); 141 var gl = world.getGLContext();