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authorPushkar Joshi2012-02-28 14:19:25 -0800
committerPushkar Joshi2012-02-28 14:19:25 -0800
commit16d6a90579cdafede931a9c818689fad2e622d8b (patch)
treee87f5d4a131d3574ef06cff1c46373d5b1046956 /js/helper-classes/RDGE/GLCircle.js
parent03ca7a5ed13c25faaa9100bb666e062fd15335e6 (diff)
parent63307c9abf120985d979a40a53a0598d3f0d5c5a (diff)
downloadninja-16d6a90579cdafede931a9c818689fad2e622d8b.tar.gz
Merge branch 'pentool' into brushtool
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLCircle.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js
index 5b32547e..712544c0 100755
--- a/js/helper-classes/RDGE/GLCircle.js
+++ b/js/helper-classes/RDGE/GLCircle.js
@@ -135,7 +135,7 @@ function GLCircle()
135 if (!world._useWebGL) return; 135 if (!world._useWebGL) return;
136 136
137 // make sure RDGE has the correct context 137 // make sure RDGE has the correct context
138 g_Engine.setContext( world.getCanvas().uuid ); 138 g_Engine.setContext( world.getCanvas().rdgeid );
139 139
140 // create the gl buffer 140 // create the gl buffer
141 var gl = world.getGLContext(); 141 var gl = world.getGLContext();