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author | Valerio Virgillito | 2012-02-23 00:34:37 -0800 |
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committer | Valerio Virgillito | 2012-02-23 00:34:37 -0800 |
commit | 3675cac3993430490d9eef18157314d53ffa1a6a (patch) | |
tree | fb225a6d8fc3c983c96b1507483d628909dc8c1e /js/helper-classes/RDGE/GLCircle.js | |
parent | 2afef244a3f8124f8a049e504e9782c05904ce23 (diff) | |
parent | 3730bbc7cc5d5f07b3d788885475a8f9810b480e (diff) | |
download | ninja-3675cac3993430490d9eef18157314d53ffa1a6a.tar.gz |
Merge pull request #60 from mqg734/WebGLMaterials
Integrating WebGL and canvas-2d drawing fixes. Fixed Materials Editor Popup to work with latest Montage framework. Also adding back WebGL materials.
Diffstat (limited to 'js/helper-classes/RDGE/GLCircle.js')
-rwxr-xr-x | js/helper-classes/RDGE/GLCircle.js | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js index 08057778..5b32547e 100755 --- a/js/helper-classes/RDGE/GLCircle.js +++ b/js/helper-classes/RDGE/GLCircle.js | |||
@@ -400,7 +400,10 @@ function GLCircle() | |||
400 | ctx.lineWidth = 0; | 400 | ctx.lineWidth = 0; |
401 | ctx.fillStyle = "#990000"; | 401 | ctx.fillStyle = "#990000"; |
402 | if (this._fillColor) | 402 | if (this._fillColor) |
403 | ctx.fillStyle = MathUtils.colorToHex( this._fillColor ); | 403 | { |
404 | var c = "rgba(" + 255*this._fillColor[0] + "," + 255*this._fillColor[1] + "," + 255*this._fillColor[2] + "," + this._fillColor[3] + ")"; | ||
405 | ctx.fillStyle = c; | ||
406 | } | ||
404 | 407 | ||
405 | // draw the fill | 408 | // draw the fill |
406 | ctx.beginPath(); | 409 | ctx.beginPath(); |
@@ -460,7 +463,10 @@ function GLCircle() | |||
460 | ctx.lineWidth = lineWidth; | 463 | ctx.lineWidth = lineWidth; |
461 | ctx.strokeStyle = "#0000ff"; | 464 | ctx.strokeStyle = "#0000ff"; |
462 | if (this._strokeColor) | 465 | if (this._strokeColor) |
463 | ctx.strokeStyle = MathUtils.colorToHex( this._strokeColor ); | 466 | { |
467 | var c = "rgba(" + 255*this._strokeColor[0] + "," + 255*this._strokeColor[1] + "," + 255*this._strokeColor[2] + "," + this._strokeColor[3] + ")"; | ||
468 | ctx.strokeStyle = c; | ||
469 | } | ||
464 | 470 | ||
465 | // draw the stroke | 471 | // draw the stroke |
466 | p = MathUtils.transformPoint( bezPts[0], mat ); | 472 | p = MathUtils.transformPoint( bezPts[0], mat ); |