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author | hwc487 | 2012-02-08 13:41:52 -0800 |
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committer | hwc487 | 2012-02-08 13:41:52 -0800 |
commit | 064d74fb2694318615f513c83772276cec34bb86 (patch) | |
tree | f683a9d518e827c6cac8754faf2868f2a0bfc8bf /js/helper-classes/RDGE/GLLine.js | |
parent | 6173fe8440152b1e4c63834a6b4dc7573d532339 (diff) | |
download | ninja-064d74fb2694318615f513c83772276cec34bb86.tar.gz |
Fixed context switching problems in rdge
Diffstat (limited to 'js/helper-classes/RDGE/GLLine.js')
-rw-r--r-- | js/helper-classes/RDGE/GLLine.js | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/js/helper-classes/RDGE/GLLine.js b/js/helper-classes/RDGE/GLLine.js index bd3cbc26..f01e1610 100644 --- a/js/helper-classes/RDGE/GLLine.js +++ b/js/helper-classes/RDGE/GLLine.js | |||
@@ -109,6 +109,9 @@ function GLLine( world, xOffset, yOffset, width, height, slope, strokeSize, stro | |||
109 | var world = this.getWorld(); | 109 | var world = this.getWorld(); |
110 | if (!world) throw( "null world in buildBuffers" ); | 110 | if (!world) throw( "null world in buildBuffers" ); |
111 | if (!world._useWebGL) return; | 111 | if (!world._useWebGL) return; |
112 | |||
113 | // make sure RDGE has the correct context | ||
114 | g_Engine.setContext( world.getCanvas().uuid ); | ||
112 | 115 | ||
113 | // create the gl buffer | 116 | // create the gl buffer |
114 | var gl = world.getGLContext(); | 117 | var gl = world.getGLContext(); |