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authorJose Antonio Marquez Russo2012-02-23 15:28:23 -0800
committerJose Antonio Marquez Russo2012-02-23 15:28:23 -0800
commit9a757cbbb19bba27a86060fd2d550a81f5ec71b4 (patch)
treef18c1eed05e296a1a5b7cbf57ebd2499f11529d8 /js/helper-classes/RDGE/GLLine.js
parentad7ae032bc55198e16a02dc75aa15303c033ea58 (diff)
parent26bb2894c29d4608e843de01829d352dd3d00823 (diff)
downloadninja-9a757cbbb19bba27a86060fd2d550a81f5ec71b4.tar.gz
Merge pull request #17 from ericmueller/integration
Integration
Diffstat (limited to 'js/helper-classes/RDGE/GLLine.js')
-rwxr-xr-xjs/helper-classes/RDGE/GLLine.js2
1 files changed, 1 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/GLLine.js b/js/helper-classes/RDGE/GLLine.js
index 0d815145..f715a43c 100755
--- a/js/helper-classes/RDGE/GLLine.js
+++ b/js/helper-classes/RDGE/GLLine.js
@@ -171,7 +171,7 @@ function GLLine( world, xOffset, yOffset, width, height, slope, strokeSize, stro
171 if (!world._useWebGL) return; 171 if (!world._useWebGL) return;
172 172
173 // make sure RDGE has the correct context 173 // make sure RDGE has the correct context
174 g_Engine.setContext( world.getCanvas().uuid ); 174 g_Engine.setContext( world.getCanvas().rdgeid );
175 175
176 // create the gl buffer 176 // create the gl buffer
177 var gl = world.getGLContext(); 177 var gl = world.getGLContext();