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author | Nivesh Rajbhandari | 2012-02-29 11:58:28 -0800 |
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committer | Nivesh Rajbhandari | 2012-02-29 11:58:28 -0800 |
commit | a89e30ab834a48be32b6122e0c8ac1e0c3ed43e8 (patch) | |
tree | ca0b67572b59ef24adc53c8b17b6efac6a5c7870 /js/helper-classes/RDGE/Materials/BumpMetalMaterial.js | |
parent | eb27ed35bf282262843de13b00af89a2bceac53f (diff) | |
download | ninja-a89e30ab834a48be32b6122e0c8ac1e0c3ed43e8.tar.gz |
Fix for performance issue when moving shapes. We don't need to call render except if the geometry and materials change.
This is more easy to see with shapes like the brush tool.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/helper-classes/RDGE/Materials/BumpMetalMaterial.js')
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