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authorNivesh Rajbhandari2012-04-04 17:24:27 -0700
committerNivesh Rajbhandari2012-04-04 17:24:27 -0700
commit01cf259da7aaa7d70789d9a7c32111d88b477463 (patch)
tree0bff3395ac681e5f685d2267f7dbc03a8e32bc4a /js/helper-classes/RDGE/src/core/script/ScreenQuad.js
parent331ea08655245e3532e48bf160d5f68a04d8723f (diff)
parent13368ca6ebbc13adeafccd898dfffd7ce37cb28a (diff)
downloadninja-01cf259da7aaa7d70789d9a7c32111d88b477463.tar.gz
Merge branch 'refs/heads/ToolFixes' into WebGLMaterials
Conflicts: js/document/templates/montage-html/default_html.css js/mediators/element-mediator.js js/panels/properties.reel/properties.js js/tools/BrushTool.js js/tools/LineTool.js js/tools/PenTool.js js/tools/SelectionTool.js js/tools/ShapeTool.js js/tools/TranslateObject3DTool.js Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/ScreenQuad.js')
-rwxr-xr-xjs/helper-classes/RDGE/src/core/script/ScreenQuad.js32
1 files changed, 15 insertions, 17 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/ScreenQuad.js b/js/helper-classes/RDGE/src/core/script/ScreenQuad.js
index 2368d97a..6359f82e 100755
--- a/js/helper-classes/RDGE/src/core/script/ScreenQuad.js
+++ b/js/helper-classes/RDGE/src/core/script/ScreenQuad.js
@@ -4,28 +4,26 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot
4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved. 4(c) Copyright 2011 Motorola Mobility, Inc. All Rights Reserved.
5</copyright> */ 5</copyright> */
6 6
7// RDGE namespaces
8var RDGE = RDGE || {};
7 9
8function ScreenQuad(texture) 10RDGE.ScreenQuad = function (texture) {
9{ 11 this.vertBuffer = null;
10 this.vertBuffer = null; 12 this.uvBuffer = null;
11 this.uvBuffer = null; 13 this.texture = texture;
12 this.texture = texture; 14 this.shader = null;
13 this.shader = null; 15 this.renderObj = null;
14 this.renderObj = null; 16};
15}
16 17
17ScreenQuad.prototype.initialize = function(initProc, shaderOpt) 18RDGE.ScreenQuad.prototype.initialize = function (initProc, shaderOpt) {
18{ 19 initProc(this, shaderOpt);
19 initProc(this, shaderOpt);
20}; 20};
21 21
22ScreenQuad.prototype.setTexture = function(texture) 22RDGE.ScreenQuad.prototype.setTexture = function (texture) {
23{ 23 this.texture = texture;
24 this.texture = texture;
25}; 24};
26 25
27 26
28ScreenQuad.prototype.render = function(renderProc) 27RDGE.ScreenQuad.prototype.render = function (renderProc) {
29{ 28 renderProc(this);
30 renderProc(this);
31}; \ No newline at end of file 29}; \ No newline at end of file