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authorNivesh Rajbhandari2012-02-09 10:09:13 -0800
committerNivesh Rajbhandari2012-02-09 10:09:13 -0800
commit191cb96b3b4e1e5aa805211e5ab8dbd6aa075881 (patch)
treedb6ebd5061c482110ae21f9898ff26d5c6fd7f7b /js/helper-classes/RDGE/src/core/script/init_state.js
parent64524c693e09646a0db05d772311247a56194ac9 (diff)
downloadninja-191cb96b3b4e1e5aa805211e5ab8dbd6aa075881.tar.gz
Merging WebGL changes that allow users to modify different shape instances. Also, merging in changes that improve rendering performance by not updating static materials.
Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/init_state.js')
-rw-r--r--js/helper-classes/RDGE/src/core/script/init_state.js7
1 files changed, 6 insertions, 1 deletions
diff --git a/js/helper-classes/RDGE/src/core/script/init_state.js b/js/helper-classes/RDGE/src/core/script/init_state.js
index 8c69d218..4b97a4f4 100644
--- a/js/helper-classes/RDGE/src/core/script/init_state.js
+++ b/js/helper-classes/RDGE/src/core/script/init_state.js
@@ -42,11 +42,16 @@ LoadState.prototype.Init = function()
42 if(this.sceneName) 42 if(this.sceneName)
43 { 43 {
44 this.loadScene("assets_web/mesh/" + this.sceneName + ".json", this.sceneName); 44 this.loadScene("assets_web/mesh/" + this.sceneName + ".json", this.sceneName);
45 } 45 }
46
47 if (this.hasUserState && this.userRunState && this.userRunState.onLoadState)
48 this.userRunState.onLoadState();
46} 49}
47 50
48LoadState.prototype.ReInit = function() 51LoadState.prototype.ReInit = function()
49{ 52{
53 if (this.hasUserState && this.userRunState && this.userRunState.onLoadState)
54 this.userRunState.onLoadState();
50} 55}
51 56
52LoadState.prototype.Resize = function() 57LoadState.prototype.Resize = function()