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authorKris Kowal2012-07-06 12:34:53 -0700
committerKris Kowal2012-07-06 15:01:48 -0700
commit3644cb6def4f681c99959e5729e78ea353441fad (patch)
treef8a886f4829e507cc4956db37cff2580cae6003d /js/helper-classes/RDGE/src/core/script/jpass.js
parent04343eda8c2f870b0da55cfdc8003c99fe1cc4de (diff)
downloadninja-3644cb6def4f681c99959e5729e78ea353441fad.tar.gz
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Diffstat (limited to 'js/helper-classes/RDGE/src/core/script/jpass.js')
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diff --git a/js/helper-classes/RDGE/src/core/script/jpass.js b/js/helper-classes/RDGE/src/core/script/jpass.js
index 5fbbb708..7d7a5ab9 100755
--- a/js/helper-classes/RDGE/src/core/script/jpass.js
+++ b/js/helper-classes/RDGE/src/core/script/jpass.js
@@ -1,673 +1,673 @@
1/* <copyright> 1/* <copyright>
2Copyright (c) 2012, Motorola Mobility, Inc 2Copyright (c) 2012, Motorola Mobility, Inc
3All Rights Reserved. 3All Rights Reserved.
4BSD License. 4BSD License.
5 5
6Redistribution and use in source and binary forms, with or without 6Redistribution and use in source and binary forms, with or without
7modification, are permitted provided that the following conditions are met: 7modification, are permitted provided that the following conditions are met:
8 8
9 - Redistributions of source code must retain the above copyright notice, 9 - Redistributions of source code must retain the above copyright notice,
10 this list of conditions and the following disclaimer. 10 this list of conditions and the following disclaimer.
11 - Redistributions in binary form must reproduce the above copyright 11 - Redistributions in binary form must reproduce the above copyright
12 notice, this list of conditions and the following disclaimer in the 12 notice, this list of conditions and the following disclaimer in the
13 documentation and/or other materials provided with the distribution. 13 documentation and/or other materials provided with the distribution.
14 - Neither the name of Motorola Mobility nor the names of its contributors 14 - Neither the name of Motorola Mobility nor the names of its contributors
15 may be used to endorse or promote products derived from this software 15 may be used to endorse or promote products derived from this software
16 without specific prior written permission. 16 without specific prior written permission.
17 17
18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 18THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 19AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 20IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 21ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 22LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 23CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 24SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
25INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 25INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
26CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 26CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
27ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 27ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
28POSSIBILITY OF SUCH DAMAGE. 28POSSIBILITY OF SUCH DAMAGE.
29</copyright> */ 29</copyright> */
30 30
31 31
32// RDGE namespaces 32// RDGE namespaces
33var RDGE = RDGE || {}; 33var RDGE = RDGE || {};
34 34
35/* 35/*
36* jpass geometry set - determines the category(s) of geometry that a pass will render 36* jpass geometry set - determines the category(s) of geometry that a pass will render
37* can be OR'ed together 37* can be OR'ed together
38*/ 38*/
39RDGE.jpassGeoSet = 39RDGE.jpassGeoSet =
40{ 40{
41 'BACKGROUND': 1, 41 'BACKGROUND': 1,
42 'OPAQUE': 2, 42 'OPAQUE': 2,
43 'TRANSPARENT': 4, 43 'TRANSPARENT': 4,
44 'ADDITIVE': 8, 44 'ADDITIVE': 8,
45 'TRANSLUCENT': 16, 45 'TRANSLUCENT': 16,
46 'FOREGROUND': 32, 46 'FOREGROUND': 32,
47 'ALL': 127, 47 'ALL': 127,
48 'SCREEN_QUAD': 128, // a screen aligned quad - for rendering a texture to screen 48 'SCREEN_QUAD': 128, // a screen aligned quad - for rendering a texture to screen
49 'SHADOW': 256, // the opaque geometry from shadow light's point of view 49 'SHADOW': 256, // the opaque geometry from shadow light's point of view
50 'MAXSETS': 9 50 'MAXSETS': 9
51}; 51};
52 52
53 53
54/* 54/*
55* The abstract base class that defines a jpass 55* The abstract base class that defines a jpass
56* a jpass represents a single render pass of the scene graph 56* a jpass represents a single render pass of the scene graph
57*/ 57*/
58RDGE._jpassBaseClass = function () { 58RDGE._jpassBaseClass = function () {
59 this.context = RDGE.globals.engine.getContext(); 59 this.context = RDGE.globals.engine.getContext();
60 this.renderer = RDGE.globals.engine.getContext().renderer; 60 this.renderer = RDGE.globals.engine.getContext().renderer;
61 this.sortCats = RDGE.rdgeConstants.categoryEnumeration; 61 this.sortCats = RDGE.rdgeConstants.categoryEnumeration;
62 this.bucketCount = RDGE.rdgeConstants.categoryEnumeration.MAX_CAT; 62 this.bucketCount = RDGE.rdgeConstants.categoryEnumeration.MAX_CAT;
63 63
64 // render order 64 // render order
65 this.renderOrder = []; 65 this.renderOrder = [];
66 this.renderOrder[this.sortCats.BACKGROUND] = 0; 66 this.renderOrder[this.sortCats.BACKGROUND] = 0;
67 this.renderOrder[this.sortCats.OPAQUE] = 1; 67 this.renderOrder[this.sortCats.OPAQUE] = 1;
68 this.renderOrder[this.sortCats.TRANSPARENT] = 2; 68 this.renderOrder[this.sortCats.TRANSPARENT] = 2;
69 this.renderOrder[this.sortCats.ADDITIVE] = 3 69 this.renderOrder[this.sortCats.ADDITIVE] = 3
70 this.renderOrder[this.sortCats.TRANSLUCENT] = 4; 70 this.renderOrder[this.sortCats.TRANSLUCENT] = 4;
71 this.renderOrder[this.sortCats.FOREGROUND] = 5; 71 this.renderOrder[this.sortCats.FOREGROUND] = 5;
72 72
73 // the name of this pass 73 // the name of this pass
74 this.name = "renderPass_" + RDGE.nodeIdGen.getId(); 74 this.name = "renderPass_" + RDGE.nodeIdGen.getId();
75 75
76 /* 76 /*
77 * if 0 this pass and children are culled from rendering 77 * if 0 this pass and children are culled from rendering
78 */ 78 */
79 this.visibility = 1; 79 this.visibility = 1;
80 80
81 /* 81 /*
82 * called when the pass is hidden - override for customication 82 * called when the pass is hidden - override for customication
83 */ 83 */
84 this.onHide = function () { 84 this.onHide = function () {
85 }; 85 };
86 86
87 /* 87 /*
88 * Called by the system to hide the pass and its children 88 * Called by the system to hide the pass and its children
89 */ 89 */
90 this.hidePass = function () { 90 this.hidePass = function () {
91 this.onHide(); 91 this.onHide();
92 92
93 for (var i = 0, len = this.children.length; i < len; ++i) { 93 for (var i = 0, len = this.children.length; i < len; ++i) {
94 this.children[i].hidePass(); 94 this.children[i].hidePass();
95 } 95 }
96 }; 96 };
97 97
98 /* 98 /*
99 * the default output render targets that this pass will create 99 * the default output render targets that this pass will create
100 */ 100 */
101 this.defaultTargetOut = {}; 101 this.defaultTargetOut = {};
102 102
103 /* 103 /*
104 * All the outputs required by the pass 104 * All the outputs required by the pass
105 */ 105 */
106 this.outputs = 106 this.outputs =
107 [ 107 [
108 // example 108 // example
109 // {'name':"u_mainRT", 'type':"target", 'width':1024, 'height':1024, 'mips':false} 109 // {'name':"u_mainRT", 'type':"target", 'width':1024, 'height':1024, 'mips':false}
110 ]; 110 ];
111 111
112 /* 112 /*
113 * notifies the the renderer that the viewport was modified and needs to be reset 113 * notifies the the renderer that the viewport was modified and needs to be reset
114 */ 114 */
115 this.dirty = false; 115 this.dirty = false;
116 116
117 /* 117 /*
118 * Index of the currently selected output target 118 * Index of the currently selected output target
119 */ 119 */
120 this.outputIndex = 0; 120 this.outputIndex = 0;
121 121
122 /* 122 /*
123 * outputs from the previous pass are set as inputs for this pass 123 * outputs from the previous pass are set as inputs for this pass
124 */ 124 */
125 this.inputs = []; 125 this.inputs = [];
126 126
127 /* 127 /*
128 * other textures requested for this pass 128 * other textures requested for this pass
129