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authorEric Guzman2012-03-13 13:12:43 -0700
committerEric Guzman2012-03-13 13:12:43 -0700
commit61fd46cad105f0a52afa028e5301b96120f00ab4 (patch)
treed8a7e23e1ea7d9b5c64a288822b7797bb19e50d4 /js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js
parent7e3161153b87b891875ac65368a19aed12909fa3 (diff)
parentf56b8cf4d3316d250c0f0045fb78f0dbd5c56e94 (diff)
downloadninja-61fd46cad105f0a52afa028e5301b96120f00ab4.tar.gz
Merge branch 'refs/heads/master' into CSSPanelUpdates
Conflicts: js/controllers/styles-controller.js
Diffstat (limited to 'js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js')
-rwxr-xr-xjs/helper-classes/backup-delete/Materials/RadialGradientMaterial.js6
1 files changed, 4 insertions, 2 deletions
diff --git a/js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js b/js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js
index 12842798..45b260ef 100755
--- a/js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js
+++ b/js/helper-classes/backup-delete/Materials/RadialGradientMaterial.js
@@ -146,15 +146,17 @@ function RadialGradientMaterial()
146 // duplcate method requirde 146 // duplcate method requirde
147 this.dup = function() { return new RadialGradientMaterial(); } 147 this.dup = function() { return new RadialGradientMaterial(); }
148 148
149 this.init = function() 149 this.init = function( world )
150 { 150 {
151 this.setWorld( world );
152
151 // set up the shader 153 // set up the shader
152 this._shader = new jshader(); 154 this._shader = new jshader();
153 this._shader.def = radialGradientMaterialDef; 155 this._shader.def = radialGradientMaterialDef;
154 this._shader.init(); 156 this._shader.init();
155 157
156 // set up the material node 158 // set up the material node
157 this._materialNode = createMaterialNode("radialGradientMaterial"); 159 this._materialNode = createMaterialNode("radialGradientMaterial_" + world.generateUniqueNodeID());
158 this._materialNode.setShader(this._shader); 160 this._materialNode.setShader(this._shader);
159 161
160 // set the shader values in the shader 162 // set the shader values in the shader