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authorNivesh Rajbhandari2012-04-09 16:04:24 -0700
committerNivesh Rajbhandari2012-04-09 16:04:24 -0700
commit952e0b2c28af081041fa8987c3e865b931d052fa (patch)
tree51a2d9a210cc89b8df8edd120d78c4fbd2480b06 /js/helper-classes
parentc62c5c4287a1ee8a276b32dc61f06abbc24818ec (diff)
downloadninja-952e0b2c28af081041fa8987c3e865b931d052fa.tar.gz
Single perspective fix.
Note that rotating multiple objects when the stage is rotated still doesn't work and flatten still doesn't work. Signed-off-by: Nivesh Rajbhandari <mqg734@motorola.com>
Diffstat (limited to 'js/helper-classes')
-rwxr-xr-xjs/helper-classes/3D/hit-record.js10
-rwxr-xr-xjs/helper-classes/3D/snap-manager.js12
-rwxr-xr-xjs/helper-classes/3D/view-utils.js163
3 files changed, 137 insertions, 48 deletions
diff --git a/js/helper-classes/3D/hit-record.js b/js/helper-classes/3D/hit-record.js
index 2c60adc6..265bf2a4 100755
--- a/js/helper-classes/3D/hit-record.js
+++ b/js/helper-classes/3D/hit-record.js
@@ -232,7 +232,15 @@ var HitRecord = exports.HitRecord = Object.create(Object.prototype,
232 var elt = this.getElt(); 232 var elt = this.getElt();
233 viewUtils.pushViewportObj( elt ); 233 viewUtils.pushViewportObj( elt );
234 var viewPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] ); 234 var viewPt = viewUtils.screenToView( scrPt[0], scrPt[1], scrPt[2] );
235 var eyePt = viewUtils.getEyePoint(); 235 var eyePt;
236 if(viewUtils.getPerspectiveDistFromElement(elt))
237 {
238 eyePt = viewUtils.getEyePoint();
239 }
240 else
241 {
242 eyePt = [viewPt[0], viewPt[1], 1400];
243 }
236 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane ); 244 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane );
237 245
238 return projPt; 246 return projPt;
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js
index a401c363..61f5bc97 100755
--- a/js/helper-classes/3D/snap-manager.js
+++ b/js/helper-classes/3D/snap-manager.js
@@ -229,7 +229,9 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
229 parentPt = [quadPt[0], quadPt[1], 0.0]; 229 parentPt = [quadPt[0], quadPt[1], 0.0];
230 else 230 else
231 parentPt = [xScreen, yScreen, 0.0]; 231 parentPt = [xScreen, yScreen, 0.0];
232 var vec = viewUtils.parentToChildVec(parentPt, stage); 232
233 var eyePt = [];
234 var vec = viewUtils.parentToChildVec(parentPt, stage, eyePt);
233 if (vec) 235 if (vec)
234 { 236 {
235 // activate the drag working plane 237 // activate the drag working plane
@@ -241,7 +243,6 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
241 var wp = currentWorkingPlane.slice(0); 243 var wp = currentWorkingPlane.slice(0);
242 var mat = viewUtils.getMatrixFromElement(stage); 244 var mat = viewUtils.getMatrixFromElement(stage);
243 wp = MathUtils.transformPlane(wp, mat); 245 wp = MathUtils.transformPlane(wp, mat);
244 var eyePt = viewUtils.getEyePoint();
245 var projPt = MathUtils.vecIntersectPlane(eyePt, vec, wp); 246 var projPt = MathUtils.vecIntersectPlane(eyePt, vec, wp);
246 if (projPt) 247 if (projPt)
247 { 248 {
@@ -709,8 +710,8 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
709 var wp = currentWorkingPlane.slice(0); 710 var wp = currentWorkingPlane.slice(0);
710 var mat = viewUtils.getMatrixFromElement(stage); 711 var mat = viewUtils.getMatrixFromElement(stage);
711 wp = MathUtils.transformPlane(wp, mat); 712 wp = MathUtils.transformPlane(wp, mat);
712 var eyePt = viewUtils.getEyePoint(); 713 var eyePt = [];
713 var vec = viewUtils.parentToChildVec(gPt, stage); 714 var vec = viewUtils.parentToChildVec(gPt, stage, eyePt);
714 var projPt = MathUtils.vecIntersectPlane(eyePt, vec, wp); 715 var projPt = MathUtils.vecIntersectPlane(eyePt, vec, wp);
715 var wpMat = drawUtils.getPlaneToWorldMatrix(currentWorkingPlane, MathUtils.getPointOnPlane(currentWorkingPlane)); 716 var wpMat = drawUtils.getPlaneToWorldMatrix(currentWorkingPlane, MathUtils.getPointOnPlane(currentWorkingPlane));
716 projPt[3] = 1.0; 717 projPt[3] = 1.0;
@@ -1067,8 +1068,9 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
1067 // Snapping is done in screen space, so convert the bounds from 1068 // Snapping is done in screen space, so convert the bounds from
1068 // local element space to global screen space 1069 // local element space to global screen space
1069 var bounds3D = new Array(); 1070 var bounds3D = new Array();
1071 var eltMat = viewUtils.getLocalToGlobalMatrix( elt );
1070 for (var i=0; i<4; i++) 1072 for (var i=0; i<4; i++)
1071 bounds3D[i] = viewUtils.localToGlobal( bounds[i], elt ); 1073 bounds3D[i] = viewUtils.localToGlobal2(bounds[i], eltMat);
1072 1074
1073 var hitRec = this.snapToScreenBounds( elt, globalScrPt, bounds, bounds3D ); 1075 var hitRec = this.snapToScreenBounds( elt, globalScrPt, bounds, bounds3D );
1074 1076
diff --git a/js/helper-classes/3D/view-utils.js b/js/helper-classes/3D/view-utils.js
index 63c2cb52..55ecbc59 100755
--- a/js/helper-classes/3D/view-utils.js
+++ b/js/helper-classes/3D/view-utils.js
@@ -37,10 +37,8 @@ exports.ViewUtils = Montage.create(Component, {
37 setViewportObj: { 37 setViewportObj: {
38 value: function( vp ) { 38 value: function( vp ) {
39 this.m_viewportObj = vp; 39 this.m_viewportObj = vp;
40 this._perspectiveDist = 1400;
41 40
42 var dist = this.getPerspectiveDistFromElement( vp ); 41 this._perspectiveDist = this.getPerspectiveDistFromElement( vp );
43 var mode = this.getPerspectiveModeFromElement( vp );
44 } 42 }
45 }, 43 },
46 getViewportObj: { value: function() { return this.m_viewportObj; } }, 44 getViewportObj: { value: function() { return this.m_viewportObj; } },
@@ -360,11 +358,21 @@ exports.ViewUtils = Montage.create(Component, {
360 358
361 if (this.elementHas3D( child )) 359 if (this.elementHas3D( child ))
362 { 360 {
361 // TODO - Commenting out flatten support until new perspective workflow is fully working
363 // if (flatten) pt[2] = 0; 362 // if (flatten) pt[2] = 0;
363// var flatten = (parent !== this._rootElement) && (ElementsMediator.getProperty(parent, "-webkit-transform-style") !== "preserve-3d");
364// if(flatten)
365// {
366// pt[2] = 0;
367// }
364 pt = this.screenToView( pt[0], pt[1], pt[2] ); 368 pt = this.screenToView( pt[0], pt[1], pt[2] );
365 pt[3] = 1; 369 pt[3] = 1;
366 //var wPt = childMat.multiply( pt ); 370 //var wPt = childMat.multiply( pt );
367 var wPt = glmat4.multiplyVec3( childMat, pt, [] ); 371 var wPt = glmat4.multiplyVec3( childMat, pt, [] );
372// if(flatten)
373// {
374// wPt[2] = 0;
375// }
368 var scrPt = this.viewToScreen( wPt ); 376 var scrPt = this.viewToScreen( wPt );
369 pt = scrPt; 377 pt = scrPt;
370 } 378 }
@@ -480,7 +488,15 @@ exports.ViewUtils = Montage.create(Component, {
480 var plane = MathUtils.transformPlane( [0,0,1,0], mat ); 488 var plane = MathUtils.transformPlane( [0,0,1,0], mat );
481 489
482 // project the view point onto the plane 490 // project the view point onto the plane
483 var eyePt = this.getEyePoint(); 491 var eyePt;
492 if(this.getPerspectiveDistFromElement(child))
493 {
494 eyePt = this.getEyePoint();
495 }
496 else
497 {
498 eyePt = [viewPt[0], viewPt[1], 1400];
499 }
484 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane ); 500 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane );
485 501
486 var childPt; 502 var childPt;
@@ -522,7 +538,15 @@ exports.ViewUtils = Montage.create(Component, {
522 var plane = MathUtils.transformPlane( [0,0,1,0], mat ); 538 var plane = MathUtils.transformPlane( [0,0,1,0], mat );
523 539
524 // project the view point onto the plane 540 // project the view point onto the plane
525 var eyePt = this.getEyePoint(); 541 var eyePt;
542 if(this.getPerspectiveDistFromElement(child))
543 {
544 eyePt = this.getEyePoint();
545 }
546 else
547 {
548 eyePt = [viewPt[0], viewPt[1], 1400];
549 }
526 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane ); 550 var projPt = MathUtils.vecIntersectPlane( eyePt, MathUtils.vecSubtract(viewPt,eyePt), plane );
527 551
528 this.popViewportObj(); 552 this.popViewportObj();
@@ -533,7 +557,7 @@ exports.ViewUtils = Montage.create(Component, {
533 557
534 558
535 parentToChildVec: { 559 parentToChildVec: {
536 value: function( parentPt, child ) { 560 value: function( parentPt, child, rtnEyePt ) {
537 var pt = parentPt.slice(0); 561 var pt = parentPt.slice(0);
538 if (pt.length == 2) pt[2] = 0.0; 562 if (pt.length == 2) pt[2] = 0.0;
539 563
@@ -546,12 +570,24 @@ exports.ViewUtils = Montage.create(Component, {
546 this.setViewportObj( child ); 570 this.setViewportObj( child );
547 pt = this.screenToView( pt[0], pt[1], pt[2] ); 571 pt = this.screenToView( pt[0], pt[1], pt[2] );
548 572
549 var eyePt = this.getEyePoint(); 573 var eyePt;
550 //var eyePt = [0, 0, 0]; 574 if(this.getPerspectiveDistFromElement(child))
551 //var vec = [pt[0], pt[1], pt[2]].subtract( eyePt ); 575 {
576 eyePt = this.getEyePoint();
577 }
578 else
579 {
580 eyePt = [pt[0], pt[1], 1400];
581 }
552 var vec = vecUtils.vecSubtract(3, [pt[0], pt[1], pt[2]], eyePt); 582 var vec = vecUtils.vecSubtract(3, [pt[0], pt[1], pt[2]], eyePt);
553 vec = vecUtils.vecNormalize( 3, vec ); 583 vec = vecUtils.vecNormalize( 3, vec );
554 584
585 if(rtnEyePt)
586 {
587 rtnEyePt[0] = eyePt[0];
588 rtnEyePt[1] = eyePt[1];
589 rtnEyePt[2] = eyePt[2];
590 }
555 return vec; 591 return vec;
556 } 592 }
557 }, 593 },
@@ -707,6 +743,10 @@ exports.ViewUtils = Montage.create(Component, {
707 743
708 projectToViewPlane: { 744 projectToViewPlane: {
709 value: function( viewPos ) { 745 value: function( viewPos ) {
746 if(!this._perspectiveDist)
747 {
748 return viewPos.slice(0);
749 }
710 var viewPt; 750 var viewPt;
711 var viewport = this.m_viewportObj; 751 var viewport = this.m_viewportObj;
712 if (viewport) 752 if (viewport)
@@ -734,6 +774,10 @@ exports.ViewUtils = Montage.create(Component, {
734 774