diff options
author | Pushkar Joshi | 2012-02-08 15:42:40 -0800 |
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committer | Pushkar Joshi | 2012-02-08 15:42:40 -0800 |
commit | 18243deb66ab14a014756bfb0be1a52648c7771a (patch) | |
tree | c64660f7f69840cac5186fd730221335bd0a67af /js/helper-classes | |
parent | 802e92eb70b00849dadacf2c6590d27edbe65d99 (diff) | |
parent | 0537f8f29e7b8dd48fd08f20b1533fbe92a54c4b (diff) | |
download | ninja-18243deb66ab14a014756bfb0be1a52648c7771a.tar.gz |
Merge branch 'master' into pentool
Conflicts:
js/helper-classes/RDGE/GLWorld.js
js/helper-classes/RDGE/MaterialsLibrary.js
Diffstat (limited to 'js/helper-classes')
-rw-r--r-- | js/helper-classes/RDGE/GLCircle.js | 79 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLGeomObj.js | 51 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLLine.js | 27 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLRectangle.js | 65 | ||||
-rw-r--r-- | js/helper-classes/RDGE/GLWorld.js | 3 | ||||
-rw-r--r-- | js/helper-classes/RDGE/MaterialsLibrary.js | 42 |
6 files changed, 96 insertions, 171 deletions
diff --git a/js/helper-classes/RDGE/GLCircle.js b/js/helper-classes/RDGE/GLCircle.js index 8f7a5d30..942eb528 100644 --- a/js/helper-classes/RDGE/GLCircle.js +++ b/js/helper-classes/RDGE/GLCircle.js | |||
@@ -33,14 +33,6 @@ function GLCircle() | |||
33 | 33 | ||
34 | this._ovalHeight = this._ovalHeight = 2.0*this.radius; | 34 | this._ovalHeight = this._ovalHeight = 2.0*this.radius; |
35 | 35 | ||
36 | // stroke and fill colors | ||
37 | this._strokeColor = [0.4, 0.4, 0.4, 1.0]; | ||
38 | this._fillColor = [0.0, 0.6, 0.0, 1.0]; | ||
39 | |||
40 | // stroke and fill materials | ||
41 | this._fillMaterial; | ||
42 | this._strokeMaterial; | ||
43 | |||
44 | this._strokeStyle = "Solid"; | 36 | this._strokeStyle = "Solid"; |
45 | 37 | ||
46 | this._aspectRatio = 1.0; | 38 | this._aspectRatio = 1.0; |
@@ -191,19 +183,19 @@ function GLCircle() | |||
191 | var reverseRotMat = Matrix.RotationZ( -angle ); | 183 | var reverseRotMat = Matrix.RotationZ( -angle ); |
192 | 184 | ||
193 | // calculate matrices to scale the circle and stroke to fit the bounds of the ellipse | 185 | // calculate matrices to scale the circle and stroke to fit the bounds of the ellipse |
194 | strokeScaleMat = Matrix.I(4); | 186 | var strokeScaleMat = Matrix.I(4); |
195 | strokeScaleMat[0] = xRad; | 187 | strokeScaleMat[0] = xRad; |
196 | strokeScaleMat[5] = yRad; | 188 | strokeScaleMat[5] = yRad; |
197 | 189 | ||
198 | fillScaleMat = Matrix.I(4); | 190 | var fillScaleMat = Matrix.I(4); |
199 | fillScaleMat[0] = xRad - xStroke; | 191 | fillScaleMat[0] = xRad - xStroke; |
200 | fillScaleMat[5] = yRad - yStroke; | 192 | fillScaleMat[5] = yRad - yStroke; |
201 | 193 | ||
202 | innerRadiusScaleMat = Matrix.I(4); | 194 | var innerRadiusScaleMat = Matrix.I(4); |
203 | innerRadiusScaleMat[0] = xInnRad; | 195 | innerRadiusScaleMat[0] = xInnRad; |
204 | innerRadiusScaleMat[5] = yInnRad; | 196 | innerRadiusScaleMat[5] = yInnRad; |
205 | 197 | ||
206 | innerStrokeScaleMat = Matrix.I(4); | 198 | var innerStrokeScaleMat = Matrix.I(4); |
207 | innerStrokeScaleMat[0] = xInnRad - xStroke; | 199 | innerStrokeScaleMat[0] = xInnRad - xStroke; |
208 | innerStrokeScaleMat[5] = yInnRad - yStroke; | 200 | innerStrokeScaleMat[5] = yInnRad - yStroke; |
209 | 201 | ||
@@ -235,69 +227,24 @@ function GLCircle() | |||
235 | 227 | ||
236 | if (fillPrim) | 228 | if (fillPrim) |
237 | { | 229 | { |
238 | this._primArray.push( fillPrim ); | 230 | fillMaterial = this.makeFillMaterial(); |
239 | |||
240 | if (this.getFillMaterial()) | ||
241 | fillMaterial = this.getFillMaterial().dup(); | ||
242 | else | ||
243 | fillMaterial = new FlatMaterial(); | ||
244 | 231 | ||
245 | if (fillMaterial) | 232 | this._primArray.push( fillPrim ); |
246 | { | 233 | this._materialNodeArray.push( fillMaterial.getMaterialNode() ); |
247 | fillMaterial.init( this.getWorld() ); | ||
248 | if(!this.getFillMaterial() && this._fillColor) | ||
249 | { | ||
250 | fillMaterial.setProperty("color", this._fillColor); | ||
251 | } | ||
252 | this._materialArray.push( fillMaterial ); | ||
253 | this._materialTypeArray.push( "fill" ); | ||
254 | var matNode = fillMaterial.getMaterialNode(); | ||
255 | this._materialNodeArray.push( matNode ); | ||
256 | } | ||
257 | } | 234 | } |
258 | if (strokePrim0) | 235 | if (strokePrim0) |
259 | { | 236 | { |
260 | if (this.getStrokeMaterial()) | 237 | strokeMaterial0 = this.makeStrokeMaterial(); |
261 | strokeMaterial = this.getStrokeMaterial().dup(); | ||
262 | else | ||
263 | strokeMaterial = new FlatMaterial(); | ||
264 | 238 | ||
265 | if (strokeMaterial) | 239 | this._primArray.push( strokePrim0 ); |
266 | { | 240 | this._materialNodeArray.push( strokeMaterial0.getMaterialNode() ); |
267 | strokeMaterial.init( this.getWorld() ); | ||
268 | if(!this.getStrokeMaterial() && this._strokeColor) | ||
269 | { | ||
270 | strokeMaterial.setProperty("color", this._strokeColor); | ||
271 | } | ||
272 | this._primArray.push( strokePrim0 ); | ||
273 | |||
274 | var materialNode = createMaterialNode("ovalFillMaterial"); | ||
275 | this._materialArray.push( strokeMaterial ); | ||
276 | this._materialTypeArray.push( "stroke" ); | ||
277 | this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); | ||
278 | } | ||
279 | } | 241 | } |
280 | if (strokePrim1) | 242 | if (strokePrim1) |
281 | { | 243 | { |
282 | if (this.getStrokeMaterial()) | 244 | strokeMaterial2 = this.makeStrokeMaterial(); |
283 | strokeMaterial = this.getStrokeMaterial().dup(); | ||
284 | else | ||
285 | strokeMaterial = new FlatMaterial(); | ||
286 | 245 | ||
287 | if (strokeMaterial) | 246 | this._primArray.push( strokePrim1 ); |
288 | { | 247 | this._materialNodeArray.push( strokeMaterial2.getMaterialNode() ); |
289 | strokeMaterial.init( this.getWorld() ); | ||
290 | if(!this.getStrokeMaterial() && this._strokeColor) | ||
291 | { | ||
292 | strokeMaterial.setProperty("color", this._strokeColor); | ||
293 | } | ||
294 | this._primArray.push( strokePrim1 ); | ||
295 | |||
296 | var materialNode = createMaterialNode("ovalFillMaterial"); | ||
297 | this._materialArray.push( strokeMaterial ); | ||
298 | this._materialTypeArray.push( "stroke" ); | ||
299 | this._materialNodeArray.push( strokeMaterial.getMaterialNode() ); | ||
300 | } | ||
301 | } | 248 | } |
302 | 249 | ||
303 | world.updateObject(this); | 250 | world.updateObject(this); |
diff --git a/js/helper-classes/RDGE/GLGeomObj.js b/js/helper-classes/RDGE/GLGeomObj.js index e04b3283..5d7497ad 100644 --- a/js/helper-classes/RDGE/GLGeomObj.js +++ b/js/helper-classes/RDGE/GLGeomObj.js | |||
@@ -37,6 +37,10 @@ function GLGeomObj() | |||
37 | 37 | ||
38 | this.m_world = null; | 38 | this.m_world = null; |
39 | 39 | ||
40 | // stroke and fill colors | ||
41 | this._strokeColor; | ||
42 | this._fillColor; | ||
43 | |||
40 | // stroke and fill materials | 44 | // stroke and fill materials |
41 | this._fillMaterial; | 45 | this._fillMaterial; |
42 | this._strokeMaterial; | 46 | this._strokeMaterial; |
@@ -107,6 +111,53 @@ function GLGeomObj() | |||
107 | this.setFillColor = function(c) { this.setMaterialColor(c, "fill"); } | 111 | this.setFillColor = function(c) { this.setMaterialColor(c, "fill"); } |
108 | this.setStrokeColor = function(c) { this.setMaterialColor(c, "stroke"); } | 112 | this.setStrokeColor = function(c) { this.setMaterialColor(c, "stroke"); } |
109 | 113 | ||
114 | this.makeStrokeMaterial = function() | ||
115 | { | ||
116 | var strokeMaterial; | ||
117 | if (this.getStrokeMaterial()) | ||
118 | strokeMaterial = this.getStrokeMaterial().dup(); | ||
119 | else | ||
120 | strokeMaterial = new FlatMaterial(); | ||
121 | |||
122 | if (strokeMaterial) | ||
123 | { | ||
124 | strokeMaterial.init( this.getWorld() ); | ||
125 | if(this._strokeColor) | ||
126 | { | ||
127 | strokeMaterial.setProperty("color", this._strokeColor); | ||
128 | } | ||
129 | } | ||
130 | |||
131 | this._materialArray.push( strokeMaterial ); | ||
132 | this._materialTypeArray.push( "stroke" ); | ||
133 | |||
134 | return strokeMaterial; | ||
135 | } | ||
136 | |||
137 | this.makeFillMaterial = function() | ||
138 | { | ||
139 | var fillMaterial; | ||
140 | if (this.getFillMaterial()) | ||
141 | fillMaterial = this.getFillMaterial().dup(); | ||
142 | else | ||
143 | fillMaterial = new FlatMaterial(); | ||
144 | |||
145 | if (fillMaterial) | ||
146 | { | ||
147 | fillMaterial.init( this.getWorld() ); | ||
148 | //if(!this.getFillMaterial() && this._fillColor) | ||
149 | if (this._fillColor) | ||
150 | { | ||
151 | fillMaterial.setProperty("color", this._fillColor); | ||
152 | } | ||
153 | } | ||
154 | |||
155 | this._materialArray.push( fillMaterial ); | ||
156 | this._materialTypeArray.push( "fill" ); | ||
157 | |||
158 | return fillMaterial; | ||
159 | } | ||
160 | |||
110 | 161 | ||
111 | this.translate = function(v) | 162 | this.translate = function(v) |
112 | { | 163 | { |
diff --git a/js/helper-classes/RDGE/GLLine.js b/js/helper-classes/RDGE/GLLine.js index 9eaa69d1..bd3cbc26 100644 --- a/js/helper-classes/RDGE/GLLine.js +++ b/js/helper-classes/RDGE/GLLine.js | |||
@@ -27,12 +27,6 @@ function GLLine( world, xOffset, yOffset, width, height, slope, strokeSize, stro | |||
27 | 27 | ||
28 | this._strokeWidth = 0.25; | 28 | this._strokeWidth = 0.25; |
29 | 29 | ||
30 | // stroke colors | ||
31 | this._strokeColor = [0.4, 0.4, 0.4, 1.0]; | ||
32 | |||
33 | // stroke materials | ||
34 | this._strokeMaterial; | ||
35 | |||
36 | this._strokeStyle = "Solid"; |