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authorArmen Kesablyan2012-06-19 01:03:59 -0700
committerArmen Kesablyan2012-06-19 01:03:59 -0700
commit2e13a73e4ee980a6f73f6ff48b2a195eb209a7db (patch)
treed352f5e769eae0e1b7b76ccbeafa9b174b1a9918 /js/helper-classes
parent244e608645778746d1a3b5aa0d4c0868f7c5c272 (diff)
parentc59eb371559a3061ce53223e249ca97daace5968 (diff)
downloadninja-2e13a73e4ee980a6f73f6ff48b2a195eb209a7db.tar.gz
Merge branch 'refs/heads/master' into binding
Conflicts: js/components/layout/tools-list.reel/tools-list.html js/components/layout/tools-properties.reel/tools-properties.html js/document/document-html.js js/document/templates/app/main.js js/panels/Panel.reel/Panel.js node_modules/montage/ui/native-control.js Signed-off-by: Armen Kesablyan <armen@motorola.com>
Diffstat (limited to 'js/helper-classes')
-rwxr-xr-xjs/helper-classes/3D/draw-utils.js18
-rwxr-xr-xjs/helper-classes/3D/snap-manager.js6
2 files changed, 13 insertions, 11 deletions
diff --git a/js/helper-classes/3D/draw-utils.js b/js/helper-classes/3D/draw-utils.js
index bef1e435..6a84c86b 100755
--- a/js/helper-classes/3D/draw-utils.js
+++ b/js/helper-classes/3D/draw-utils.js
@@ -117,7 +117,7 @@ var DrawUtils = exports.DrawUtils = Montage.create(Component, {
117 }, 117 },
118 118
119 initializeFromDocument:{ 119 initializeFromDocument:{
120 value:function(){ 120 value:function(adjustScrollOffsets){
121 var i, 121 var i,
122 documentRootChildren = this.application.ninja.currentDocument.model.views.design.getLiveNodeList(true), 122 documentRootChildren = this.application.ninja.currentDocument.model.views.design.getLiveNodeList(true),
123 stage = this.application.ninja.stage, 123 stage = this.application.ninja.stage,
@@ -144,13 +144,15 @@ var DrawUtils = exports.DrawUtils = Montage.create(Component, {
144 for(i=0; i<len; i++) { 144 for(i=0; i<len; i++) {
145 elt = documentRootChildren[i]; 145 elt = documentRootChildren[i];
146 plane = this.addElement(elt); 146 plane = this.addElement(elt);
147 l = plane._rect.m_left - docLeft; 147 if(adjustScrollOffsets) {
148 t = plane._rect.m_top - docTop; 148 l = plane._rect.m_left - docLeft;
149 if(l < minLeft) { 149 t = plane._rect.m_top - docTop;
150 minLeft = l; 150 if(l < minLeft) {
151 } 151 minLeft = l;
152 if(t < minTop) { 152 }
153 minTop = t; 153 if(t < minTop) {
154 minTop = t;
155 }
154 } 156 }
155 } 157 }
156 if(minLeft !== initL) { 158 if(minLeft !== initL) {
diff --git a/js/helper-classes/3D/snap-manager.js b/js/helper-classes/3D/snap-manager.js
index a8b6e739..0157140f 100755
--- a/js/helper-classes/3D/snap-manager.js
+++ b/js/helper-classes/3D/snap-manager.js
@@ -496,7 +496,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
496 this._elementCache = new Array; 496 this._elementCache = new Array;
497 497
498// var stage = this.getStage(); 498// var stage = this.getStage();
499 var stage = this.application.ninja.currentSelectedContainer || this.getStage(); 499 var stage = this.application.ninja.currentDocument.model.domContainer || this.getStage();
500 this.hLoadElementCache( stage, plane, 0 ); 500 this.hLoadElementCache( stage, plane, 0 );
501 this._isCacheInvalid = false; 501 this._isCacheInvalid = false;
502 502
@@ -987,7 +987,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
987 value: function( screenPt, hitRecs ) { 987 value: function( screenPt, hitRecs ) {
988 // start at the stage. 988 // start at the stage.
989// var stage = this.getStage(); 989// var stage = this.getStage();
990 var stage = this.application.ninja.currentSelectedContainer || this.getStage(); 990 var stage = this.application.ninja.currentDocument.model.domContainer || this.getStage();
991 991
992 // the root should be the 'view' canvas, so the first matrix is the camera 992 // the root should be the 'view' canvas, so the first matrix is the camera
993 viewUtils.setViewportObj( stage ); 993 viewUtils.setViewportObj( stage );
@@ -1009,7 +1009,7 @@ var SnapManager = exports.SnapManager = Montage.create(Component, {
1009 } 1009 }
1010 // hit test the current object 1010 // hit test the current object
1011 var hit; 1011 var hit;
1012 var snapToStage = ((depth === 0) && (elt === this.application.ninja.currentSelectedContainer) && (elt.nodeName === 'CANVAS')); 1012 var snapToStage = ((depth === 0) && (elt === this.application.ninja.currentDocument.model.domContainer) && (elt.nodeName === 'CANVAS'));
1013 if ((depth > 0) || snapToStage) // don't snap to the root unles we are working inside a canvas 1013 if ((depth > 0) || snapToStage) // don't snap to the root unles we are working inside a canvas
1014 { 1014 {
1015 // if the element is in the 2D cache snapping is done there 1015 // if the element is in the 2D cache snapping is done there