diff options
author | Eric Guzman | 2012-03-17 00:05:14 -0700 |
---|---|---|
committer | Eric Guzman | 2012-03-17 00:05:14 -0700 |
commit | a3192d8bc0f8c0698265817c14dcd2284fd89d7d (patch) | |
tree | 497ac55f550ed52f9d73b464aafb2aa6cb5f5038 /js/lib/geom/geom-obj.js | |
parent | a6a6f9bcc5ff92f5bb5e9275336dfaec2d8e8f4c (diff) | |
parent | 954f5a13e371febcb1c0fb8015c577ee51c23130 (diff) | |
download | ninja-a3192d8bc0f8c0698265817c14dcd2284fd89d7d.tar.gz |
Merge branch 'refs/heads/master' into AddAnimationsLibrary
Conflicts:
js/panels/presets/default-transition-presets.js
Diffstat (limited to 'js/lib/geom/geom-obj.js')
-rwxr-xr-x | js/lib/geom/geom-obj.js | 212 |
1 files changed, 192 insertions, 20 deletions
diff --git a/js/lib/geom/geom-obj.js b/js/lib/geom/geom-obj.js index c5880843..a64980e0 100755 --- a/js/lib/geom/geom-obj.js +++ b/js/lib/geom/geom-obj.js | |||
@@ -5,6 +5,27 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
5 | </copyright> */ | 5 | </copyright> */ |
6 | 6 | ||
7 | var MaterialsModel = require("js/models/materials-model").MaterialsModel; | 7 | var MaterialsModel = require("js/models/materials-model").MaterialsModel; |
8 | var FlatMaterial = require("js/lib/rdge/materials/flat-material").FlatMaterial; | ||
9 | var LinearGradientMaterial = require("js/lib/rdge/materials/linear-gradient-material").LinearGradientMaterial; | ||
10 | var RadialGradientMaterial = require("js/lib/rdge/materials/radial-gradient-material").RadialGradientMaterial; | ||
11 | var BumpMetalMaterial = require("js/lib/rdge/materials/bump-metal-material").BumpMetalMaterial; | ||
12 | var UberMaterial = require("js/lib/rdge/materials/uber-material").UberMaterial; | ||
13 | var RadialBlurMaterial = require("js/lib/rdge/materials/radial-blur-material").RadialBlurMaterial; | ||
14 | var PlasmaMaterial = require("js/lib/rdge/materials/plasma-material").PlasmaMaterial; | ||
15 | var PulseMaterial = require("js/lib/rdge/materials/pulse-material").PulseMaterial; | ||
16 | var TunnelMaterial = require("js/lib/rdge/materials/tunnel-material").TunnelMaterial; | ||
17 | var ReliefTunnelMaterial = require("js/lib/rdge/materials/relief-tunnel-material").ReliefTunnelMaterial; | ||
18 | var SquareTunnelMaterial = require("js/lib/rdge/materials/square-tunnel-material").SquareTunnelMaterial; | ||
19 | var FlyMaterial = require("js/lib/rdge/materials/fly-material").FlyMaterial; | ||
20 | var WaterMaterial = require("js/lib/rdge/materials/water-material").WaterMaterial; | ||
21 | var ZInvertMaterial = require("js/lib/rdge/materials/z-invert-material").ZInvertMaterial; | ||
22 | var DeformMaterial = require("js/lib/rdge/materials/deform-material").DeformMaterial; | ||
23 | var StarMaterial = require("js/lib/rdge/materials/star-material").StarMaterial; | ||
24 | var TwistMaterial = require("js/lib/rdge/materials/twist-material").TwistMaterial; | ||
25 | var JuliaMaterial = require("js/lib/rdge/materials/julia-material").JuliaMaterial; | ||
26 | var KeleidoscopeMaterial = require("js/lib/rdge/materials/keleidoscope-material").KeleidoscopeMaterial; | ||
27 | var MandelMaterial = require("js/lib/rdge/materials/mandel-material").MandelMaterial; | ||
28 | |||
8 | /////////////////////////////////////////////////////////////////////// | 29 | /////////////////////////////////////////////////////////////////////// |
9 | // Class GLGeomObj | 30 | // Class GLGeomObj |
10 | // Super class for all geometry classes | 31 | // Super class for all geometry classes |
@@ -138,22 +159,61 @@ var GeomObj = function GLGeomObj() { | |||
138 | // Methods | 159 | // Methods |
139 | /////////////////////////////////////////////////////////////////////// | 160 | /////////////////////////////////////////////////////////////////////// |
140 | this.setMaterialColor = function(c, type) { | 161 | this.setMaterialColor = function(c, type) { |
141 | if (type == "fill") { | 162 | var i = 0, |
142 | this._fillColor = c.slice(0); | 163 | nMats = 0; |
164 | if(c.gradientMode) { | ||
165 | // Gradient support | ||
166 | if (this._materialArray && this._materialTypeArray) { | ||
167 | nMats = this._materialArray.length; | ||
168 | } | ||
169 | |||
170 | var stops = [], | ||
171 | colors = c.color; | ||
172 | |||
173 | var len = colors.length; | ||
174 | // TODO - Current shaders only support 4 color stops | ||
175 | if(len > 4) { | ||
176 | len = 4; | ||
177 | } | ||
178 | |||
179 | for(var n=0; n<len; n++) { | ||
180 | var position = colors[n].position/100; | ||
181 | var cs = colors[n].value; | ||
182 | var stop = [cs.r/255, cs.g/255, cs.b/255, cs.a]; | ||
183 | stops.push(stop); | ||
184 | |||
185 | if (nMats === this._materialTypeArray.length) { | ||
186 | for (i=0; i<nMats; i++) { | ||
187 | if (this._materialTypeArray[i] == type) { | ||
188 | this._materialArray[i].setProperty( "color"+(n+1), stop.slice(0) ); | ||
189 | this._materialArray[i].setProperty( "colorStop"+(n+1), position ); | ||
190 | } | ||
191 | } | ||
192 | } | ||
193 | } | ||
194 | if (type === "fill") { | ||
195 | this._fillColor = c; | ||
196 | } else { | ||
197 | this._strokeColor = c; | ||
198 | } | ||
143 | } else { | 199 | } else { |
144 | this._strokeColor = c.slice(0); | 200 | if (type === "fill") { |
145 | } | 201 | this._fillColor = c.slice(0); |
202 | } else { | ||
203 | this._strokeColor = c.slice(0); | ||
204 | } | ||
146 | 205 | ||
147 | if (this._materialArray && this._materialTypeArray) { | 206 | if (this._materialArray && this._materialTypeArray) { |
148 | var nMats = this._materialArray.length; | 207 | nMats = this._materialArray.length; |
149 | if (nMats === this._materialTypeArray.length) { | 208 | if (nMats === this._materialTypeArray.length) { |
150 | for (var i=0; i<nMats; i++) { | 209 | for (i=0; i<nMats; i++) { |
151 | if (this._materialTypeArray[i] == type) { | 210 | if (this._materialTypeArray[i] == type) { |
152 | this._materialArray[i].setProperty( "color", c.slice(0) ); | 211 | this._materialArray[i].setProperty( "color", c.slice(0) ); |
212 | } | ||
153 | } | 213 | } |
154 | } | 214 | } |
155 | } | 215 | } |
156 | } | 216 | } |
157 | 217 | ||
158 | var world = this.getWorld(); | 218 | var world = this.getWorld(); |
159 | if (world) { | 219 | if (world) { |
@@ -171,14 +231,15 @@ var GeomObj = function GLGeomObj() { | |||
171 | 231 | ||
172 | if (strokeMaterial) { | 232 | if (strokeMaterial) { |
173 | strokeMaterial.init( this.getWorld() ); | 233 | strokeMaterial.init( this.getWorld() ); |
174 | if(this._strokeColor) { | ||
175 | strokeMaterial.setProperty("color", this._strokeColor); | ||
176 | } | ||
177 | } | 234 | } |
178 | 235 | ||
179 | this._materialArray.push( strokeMaterial ); | 236 | this._materialArray.push( strokeMaterial ); |
180 | this._materialTypeArray.push( "stroke" ); | 237 | this._materialTypeArray.push( "stroke" ); |
181 | 238 | ||
239 | if(this._strokeColor) { | ||
240 | this.setStrokeColor(this._strokeColor); | ||
241 | } | ||
242 | |||
182 | return strokeMaterial; | 243 | return strokeMaterial; |
183 | }; | 244 | }; |
184 | 245 | ||
@@ -192,18 +253,86 @@ var GeomObj = function GLGeomObj() { | |||
192 | 253 | ||
193 | if (fillMaterial) { | 254 | if (fillMaterial) { |
194 | fillMaterial.init( this.getWorld() ); | 255 | fillMaterial.init( this.getWorld() ); |
195 | //if(!this.getFillMaterial() && this._fillColor) | ||
196 | if (this._fillColor) { | ||
197 | fillMaterial.setProperty("color", this._fillColor); | ||
198 | } | ||
199 | } | 256 | } |
200 | 257 | ||
201 | this._materialArray.push( fillMaterial ); | 258 | this._materialArray.push( fillMaterial ); |
202 | this._materialTypeArray.push( "fill" ); | 259 | this._materialTypeArray.push( "fill" ); |
203 | 260 | ||
261 | if (this._fillColor) { | ||
262 | this.setFillColor(this._fillColor); | ||
263 | } | ||
264 | |||
204 | return fillMaterial; | 265 | return fillMaterial; |
205 | }; | 266 | }; |
206 | 267 | ||
268 | this.exportMaterials = function() | ||
269 | { | ||
270 | var rtnStr = ""; | ||
271 | if (this._materialArray && this._materialNodeArray) | ||
272 | { | ||
273 | var nMats = this._materialArray.length; | ||
274 | rtnStr += "nMaterials: " + nMats + "\n"; | ||
275 | for (var i=0; i<nMats; i++) | ||
276 | { | ||
277 | var matNode = this._materialNodeArray[i]; | ||
278 | rtnStr += "materialNodeName: " + matNode.name + "\n"; | ||
279 | |||
280 | var material = this._materialArray[i]; | ||
281 | rtnStr += material.export(); | ||
282 | } | ||
283 | } | ||
284 | else | ||
285 | rtnStr += "nMaterials: 0\n" ; | ||
286 | |||
287 | return rtnStr; | ||
288 | } | ||
289 | |||
290 | this.importMaterials = function(importStr) | ||
291 | { | ||
292 | var nMaterials = Number( this.getPropertyFromString( "nMaterials: ", importStr ) ); | ||
293 | for (var i=0; i<nMaterials; i++) | ||
294 | { | ||
295 | var mat; | ||
296 | var materialType = this.getPropertyFromString( "material: ", importStr ); | ||
297 | switch (materialType) | ||
298 | { | ||
299 | case "flat": mat = new FlatMaterial(); break; | ||
300 | case "radialGradient": mat = new RadialGradientMaterial(); break; | ||
301 | case "linearGradient": mat = new LinearGradientMaterial(); break; | ||
302 | case "bumpMetal": mat = new BumpMetalMaterial(); break; | ||
303 | case "uber": mat = new UberMaterial(); break; | ||
304 | case "plasma": mat = new PlasmaMaterial(); break; | ||
305 | case "deform": mat = new DeformMaterial(); break; | ||
306 | case "water": mat = new WaterMaterial(); break; | ||
307 | case "tunnel": mat = new TunnelMaterial(); break; | ||
308 | case "reliefTunnel": mat = new ReliefTunnelMaterial(); break; | ||
309 | case "squareTunnel": mat = new SquareTunnelMaterial(); break; | ||
310 | case "twist": mat = new TwiseMaterial(); break; | ||
311 | case "fly": mat = new FlyMaterial(); break; | ||
312 | case "julia": mat = new JuliaMaterial(); break; | ||
313 | case "mandel": mat = new MandelMaterial(); break; | ||
314 | case "star": mat = new StarMaterial(); break; | ||
315 | case "zinvert": mat = new ZInvertMaterial(); break; | ||
316 | case "keleidoscope": mat = new KeleidoscopeMaterial(); break; | ||
317 | case "radialBlur": mat = new RadialBlurMaterial(); break; | ||
318 | case "pulse": mat = new PulseMaterial(); break; | ||
319 | |||
320 | default: | ||
321 | console.log( "material type: " + materialType + " is not supported" ); | ||
322 | break; | ||
323 | } | ||
324 | |||
325 | if (mat) | ||
326 | mat.import( importStr ); | ||
327 | |||
328 | // pull off the end of the material | ||
329 | var endMat = "endMaterial\n"; | ||
330 | var endIndex = importStr.indexOf( endMat ); | ||
331 | if (endIndex < 0) break; | ||
332 | importStr = importStr.substr( endIndex + endMat.length ); | ||
333 | } | ||
334 | } | ||
335 | |||
207 | this.translate = function(v) { | 336 | this.translate = function(v) { |
208 | var mat = Matrix.Translation( v ); | 337 | var mat = Matrix.Translation( v ); |