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author | Jose Antonio Marquez | 2012-04-04 15:54:33 -0700 |
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committer | Jose Antonio Marquez | 2012-04-04 15:54:33 -0700 |
commit | a9bcc403df76ad2cb7c31ff7fdd42a85c35cf424 (patch) | |
tree | 9415f5ba25ad643df678e561719d2708fd3ead5a /js/lib/geom/shape-primitive.js | |
parent | 0a469a14757b8cea262c21f652e75c85c9903f4b (diff) | |
parent | e721a7c1009f298a1bd8fea583da14535e039880 (diff) | |
download | ninja-a9bcc403df76ad2cb7c31ff7fdd42a85c35cf424.tar.gz |
Merge branch 'refs/heads/Ninja-Internal' into FileIO
Diffstat (limited to 'js/lib/geom/shape-primitive.js')
-rw-r--r-- | js/lib/geom/shape-primitive.js | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/js/lib/geom/shape-primitive.js b/js/lib/geom/shape-primitive.js index bf0087b2..97873d32 100644 --- a/js/lib/geom/shape-primitive.js +++ b/js/lib/geom/shape-primitive.js | |||
@@ -8,11 +8,11 @@ No rights, expressed or implied, whatsoever to this software are provided by Mot | |||
8 | var ShapePrimitive = {}; | 8 | var ShapePrimitive = {}; |
9 | 9 | ||
10 | ShapePrimitive.create = function(coords, normals, uvs, indices, primType, vertexCount) { | 10 | ShapePrimitive.create = function(coords, normals, uvs, indices, primType, vertexCount) { |
11 | var renderer = g_Engine.getContext().renderer; | 11 | var renderer = RDGE.globals.engine.getContext().renderer; |
12 | 12 | ||
13 | // to setup a primitive you must define it | 13 | // to setup a primitive you must define it |
14 | // create a new primitive definition here to then fill out | 14 | // create a new primitive definition here to then fill out |
15 | var prim = new rdgePrimitiveDefinition(); | 15 | var prim = new RDGE.rdgePrimitiveDefinition(); |
16 | 16 | ||
17 | // the vertex definition declares how the data will be delivered to the shader | 17 | // the vertex definition declares how the data will be delivered to the shader |
18 | // the position of an element in array determines which attribute in a shader the | 18 | // the position of an element in array determines which attribute in a shader the |