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author | Eric Guzman | 2012-04-30 13:48:43 -0700 |
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committer | Eric Guzman | 2012-04-30 13:48:43 -0700 |
commit | 23d8efd4ed9e8fd43f516595009679fb44c8096d (patch) | |
tree | 7d5be06e6417102702a49ece24fca82528aced7a /js/lib/geom | |
parent | ae94b22c27b9b155e94bf140631e7faf8f55c6c0 (diff) | |
parent | c8fac64d4ad8ac18744a17a5e0f0d17204355fd6 (diff) | |
download | ninja-23d8efd4ed9e8fd43f516595009679fb44c8096d.tar.gz |
Merge branch 'refs/heads/master' into CSSPanelUpdates
Diffstat (limited to 'js/lib/geom')
-rwxr-xr-x | js/lib/geom/brush-stroke.js | 50 | ||||
-rwxr-xr-x | js/lib/geom/circle.js | 4 | ||||
-rwxr-xr-x | js/lib/geom/rectangle.js | 20 |
3 files changed, 55 insertions, 19 deletions
diff --git a/js/lib/geom/brush-stroke.js b/js/lib/geom/brush-stroke.js index efd21c4a..1fae0c1d 100755 --- a/js/lib/geom/brush-stroke.js +++ b/js/lib/geom/brush-stroke.js | |||
@@ -117,7 +117,7 @@ var BrushStroke = function GLBrushStroke() { | |||
117 | }; | 117 | }; |
118 | 118 | ||
119 | this.getPoint = function (index) { | 119 | this.getPoint = function (index) { |
120 | return this._Points[index]; | 120 | return this._Points[index].slice(0); |
121 | }; | 121 | }; |
122 | 122 | ||
123 | this.addPoint = function (pt) { | 123 | this.addPoint = function (pt) { |
@@ -399,7 +399,7 @@ var BrushStroke = function GLBrushStroke() { | |||
399 | 399 | ||
400 | // ***** unproject all the centered points and convert them to 2D (plane space)***** | 400 | // ***** unproject all the centered points and convert them to 2D (plane space)***** |
401 | // (undo the projection step performed by the browser) | 401 | // (undo the projection step performed by the browser) |
402 | localPoint = this._unprojectPt(localPoint, 1400); //todo get the perspective distance from the canvas | 402 | //localPoint = this._unprojectPt(localPoint, 1400); //todo get the perspective distance from the canvas |
403 | localPoint = MathUtils.transformPoint(localPoint, this._planeMatInv); | 403 | localPoint = MathUtils.transformPoint(localPoint, this._planeMatInv); |
404 | 404 | ||
405 | //add to the list of local points | 405 | //add to the list of local points |
@@ -568,17 +568,17 @@ var BrushStroke = function GLBrushStroke() { | |||
568 | } | 568 | } |
569 | ctx.save(); | 569 | ctx.save(); |
570 | ctx.clearRect(0, 0, bboxWidth, bboxHeight); | 570 | ctx.clearRect(0, 0, bboxWidth, bboxHeight); |
571 | this.drawToContext(ctx, 0, 0, false); | 571 | this.drawToContext(ctx, false); |
572 | ctx.restore(); | 572 | ctx.restore(); |
573 | } //this.render() | 573 | } //this.render() |
574 | 574 | ||
575 | this.drawToContext = function(ctx, origX, origY, drawStageWorldPts){ | 575 | this.drawToContext = function(ctx, drawStageWorldPts, stageWorldDeltaX, stageWorldDeltaY, stageWorldToScreenMat){ |
576 | var points = this._LocalPoints; | 576 | var points = this._LocalPoints; |
577 | if (drawStageWorldPts){ | 577 | if (drawStageWorldPts){ //this is usually true when we're drawing the brush stroke on the stage (no canvas yet) |
578 | points = this._Points; | 578 | points = this._Points; |
579 | } | 579 | } |
580 | var numPoints = points.length; | 580 | var numPoints = points.length; |
581 | 581 | var tempP, p; | |
582 | if (this._strokeUseCalligraphic) { | 582 | if (this._strokeUseCalligraphic) { |
583 | //build the stamp for the brush stroke | 583 | //build the stamp for the brush stroke |
584 | var t=0; | 584 | var t=0; |
@@ -623,9 +623,23 @@ var BrushStroke = function GLBrushStroke() { | |||
623 | //ctx.strokeStyle="rgba("+parseInt(255*currStrokeColor[0])+","+parseInt(255*currStrokeColor[1])+","+parseInt(255*currStrokeColor[2])+","+alphaVal+")"; | 623 | //ctx.strokeStyle="rgba("+parseInt(255*currStrokeColor[0])+","+parseInt(255*currStrokeColor[1])+","+parseInt(255*currStrokeColor[2])+","+alphaVal+")"; |
624 | ctx.translate(disp[0],disp[1]); | 624 | ctx.translate(disp[0],disp[1]); |
625 | ctx.beginPath(); | 625 | ctx.beginPath(); |
626 | ctx.moveTo(points[0][0]-origX, points[0][1]-origY); | 626 | if (drawStageWorldPts) { |
627 | tempP = points[0].slice(0); | ||
628 | tempP[0]+=stageWorldDeltaX; tempP[1]+=stageWorldDeltaY; | ||
629 | p = MathUtils.transformAndDivideHomogeneousPoint(tempP, stageWorldToScreenMat); | ||
630 | } else { | ||
631 | p = points[0]; | ||
632 | } | ||
633 | ctx.moveTo(p[0],p[1]); | ||
627 | for (var i=0;i<numPoints;i++){ | 634 | for (var i=0;i<numPoints;i++){ |
628 | ctx.lineTo(points[i][0]-origX, points[i][1]-origY); | 635 | if (drawStageWorldPts) { |
636 | tempP = points[i].slice(0); | ||
637 | tempP[0]+=stageWorldDeltaX; tempP[1]+=stageWorldDeltaY; | ||
638 | p = MathUtils.transformAndDivideHomogeneousPoint(tempP, stageWorldToScreenMat); | ||
639 | } else { | ||
640 | p = points[i]; | ||
641 | } | ||
642 | ctx.lineTo(p[0],p[1]); | ||
629 | } | 643 | } |
630 | ctx.stroke(); | 644 | ctx.stroke(); |
631 | ctx.restore(); | 645 | ctx.restore(); |
@@ -641,13 +655,27 @@ var BrushStroke = function GLBrushStroke() { | |||
641 | ctx.strokeStyle="rgba("+parseInt(255*this._strokeColor[0])+","+parseInt(255*this._strokeColor[1])+","+parseInt(255*this._strokeColor[2])+","+alphaVal+")"; | 655 | ctx.strokeStyle="rgba("+parseInt(255*this._strokeColor[0])+","+parseInt(255*this._strokeColor[1])+","+parseInt(255*this._strokeColor[2])+","+alphaVal+")"; |
642 | for (var l=0;l<numlayers;l++){ | 656 | for (var l=0;l<numlayers;l++){ |
643 | ctx.beginPath(); | 657 | ctx.beginPath(); |
644 | ctx.moveTo(points[0][0]-origX, points[0][1]-origY); | 658 | if (drawStageWorldPts) { |
659 | tempP = points[0].slice(0); | ||
660 | tempP[0]+=stageWorldDeltaX; tempP[1]+=stageWorldDeltaY; | ||
661 | p = MathUtils.transformAndDivideHomogeneousPoint(tempP, stageWorldToScreenMat); | ||
662 | } else { | ||
663 | p = points[0]; | ||
664 | } | ||
665 | ctx.moveTo(p[0],p[1]); | ||
645 | if (numPoints===1){ | 666 | if (numPoints===1){ |
646 | //display a tiny segment as a single point | 667 | //display a tiny segment as a single point |
647 | ctx.lineTo(points[0][0]-origX, points[0][1]-origY+0.01); | 668 | ctx.lineTo(p[0],p[1]+0.01); |
648 | } | 669 | } |
649 | for (var i=1;i<numPoints;i++){ | 670 | for (var i=1;i<numPoints;i++){ |
650 | ctx.lineTo(points[i][0]-origX, points[i][1]-origY); | 671 | if (drawStageWorldPts) { |
672 | tempP = points[i].slice(0); | ||
673 | tempP[0]+=stageWorldDeltaX; tempP[1]+=stageWorldDeltaY; | ||
674 | p = MathUtils.transformAndDivideHomogeneousPoint(tempP, stageWorldToScreenMat); | ||
675 | } else { | ||
676 | p = points[i]; | ||
677 | } | ||
678 | ctx.lineTo(p[0],p[1]); | ||
651 | } | 679 | } |
652 | ctx.lineWidth=2*l+minStrokeWidth; | 680 | ctx.lineWidth=2*l+minStrokeWidth; |
653 | ctx.stroke(); | 681 | ctx.stroke(); |
diff --git a/js/lib/geom/circle.js b/js/lib/geom/circle.js index 1073c2db..218dcfa6 100755 --- a/js/lib/geom/circle.js +++ b/js/lib/geom/circle.js | |||
@@ -457,9 +457,9 @@ var Circle = function GLCircle() { | |||
457 | if(this._fillColor.gradientMode) { | 457 | if(this._fillColor.gradientMode) { |
458 | if(this._fillColor.gradientMode === "radial") { | 458 | if(this._fillColor.gradientMode === "radial") { |
459 | gradient = ctx.createRadialGradient(xCtr, yCtr, 0, | 459 | gradient = ctx.createRadialGradient(xCtr, yCtr, 0, |
460 | xCtr, yCtr, Math.max(yScale, xScale)); | 460 | xCtr, yCtr, Math.max(this._width, this._height)/2); |
461 | } else { | 461 | } else { |
462 | gradient = ctx.createLinearGradient(0, this._height/2, this._width, this._height/2); | 462 | gradient = ctx.createLinearGradient(lineWidth/2, this._height/2, this._width-lineWidth, this._height/2); |
463 | } | 463 | } |
464 | colors = this._fillColor.color; | 464 | colors = this._fillColor.color; |
465 | 465 | ||
diff --git a/js/lib/geom/rectangle.js b/js/lib/geom/rectangle.js index 91b1d426..fcd1c1bd 100755 --- a/js/lib/geom/rectangle.js +++ b/js/lib/geom/rectangle.js | |||
@@ -356,7 +356,9 @@ var Rectangle = function GLRectangle() { | |||
356 | // various declarations | 356 | // various declarations |
357 | var pt, rad, ctr, startPt, bPts; | 357 | var pt, rad, ctr, startPt, bPts; |
358 | var width = Math.round(this.getWidth()), | 358 | var width = Math.round(this.getWidth()), |
359 | height = Math.round(this.getHeight()); | 359 | height = Math.round(this.getHeight()), |
360 | hw = 0.5*width, | ||
361 | hh = 0.5*height; | ||
360 | 362 | ||
361 | pt = [inset, inset]; // top left corner | 363 | pt = [inset, inset]; // top left corner |
362 | 364 | ||
@@ -364,6 +366,12 @@ var Rectangle = function GLRectangle() { | |||
364 | var trRad = this._trRadius; | 366 | var trRad = this._trRadius; |
365 | var blRad = this._blRadius; | 367 | var blRad = this._blRadius; |
366 | var brRad = this._brRadius; | 368 | var brRad = this._brRadius; |
369 | // limit the radii to half the rectangle dimension | ||
370 | var minDimen = hw < hh ? hw : hh; | ||
371 | if (tlRad > minDimen) tlRad = minDimen; | ||
372 | if (blRad > minDimen) blRad = minDimen; | ||
373 | if (brRad > minDimen) brRad = minDimen; | ||
374 | if (trRad > minDimen) trRad = minDimen; | ||
367 | 375 | ||
368 | if ((tlRad <= 0) && (blRad <= 0) && (brRad <= 0) && (trRad <= 0)) { | 376 | if ((tlRad <= 0) && (blRad <= 0) && (brRad <= 0) && (trRad <= 0)) { |
369 | ctx.rect(pt[0], pt[1], width - 2*inset, height - 2*inset); | 377 | ctx.rect(pt[0], pt[1], width - 2*inset, height - 2*inset); |
@@ -452,13 +460,13 @@ var Rectangle = function GLRectangle() { | |||
452 | // render the fill | 460 | // render the fill |
453 | ctx.beginPath(); | 461 | ctx.beginPath(); |
454 | if (this._fillColor) { | 462 | if (this._fillColor) { |
455 | inset = Math.ceil( lw ) + 0.5; | 463 | inset = Math.ceil( lw ) - 0.5; |
456 | 464 | ||
457 | if(this._fillColor.gradientMode) { | 465 | if(this._fillColor.gradientMode) { |
458 | if(this._fillColor.gradientMode === "radial") { | 466 | if(this._fillColor.gradientMode === "radial") { |
459 | gradient = ctx.createRadialGradient(w/2, h/2, 0, w/2, h/2, Math.max(w/2, h/2)-inset); | 467 | gradient = ctx.createRadialGradient(w/2, h/2, 0, w/2, h/2, Math.max(w, h)/2); |
460 | } else { | 468 | } else { |
461 | gradient = ctx.createLinearGradient(inset, h/2, w-2*inset, h/2); | 469 | gradient = ctx.createLinearGradient(inset/2, h/2, w-inset, h/2); |
462 | } | 470 | } |
463 | colors = this._fillColor.color; | 471 | colors = this._fillColor.color; |
464 | 472 | ||
@@ -486,11 +494,11 @@ var Rectangle = function GLRectangle() { | |||
486 | // render the stroke | 494 | // render the stroke |
487 | ctx.beginPath(); | 495 | ctx.beginPath(); |
488 | if (this._strokeColor) { | 496 | if (this._strokeColor) { |
489 | inset = Math.ceil( 0.5*lw ) + 0.5; | 497 | inset = Math.ceil( 0.5*lw ) - 0.5; |
490 | 498 | ||
491 | if(this._strokeColor.gradientMode) { | 499 | if(this._strokeColor.gradientMode) { |
492 | if(this._strokeColor.gradientMode === "radial") { | 500 | if(this._strokeColor.gradientMode === "radial") { |
493 | gradient = ctx.createRadialGradient(w/2, h/2, Math.min(h/2, w/2)-inset, w/2, h/2, Math.max(h/2, w/2)); | 501 | gradient = ctx.createRadialGradient(w/2, h/2, Math.min(h, w)/2-inset, w/2, h/2, Math.max(h, w)/2); |
494 | } else { | 502 | } else { |
495 | gradient = ctx.createLinearGradient(0, h/2, w, h/2); | 503 | gradient = ctx.createLinearGradient(0, h/2, w, h/2); |
496 | } | 504 | } |