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author | Jose Antonio Marquez | 2012-03-09 10:13:59 -0800 |
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committer | Jose Antonio Marquez | 2012-03-09 10:13:59 -0800 |
commit | d549383abf18a0dc54a990983fb4296602b66120 (patch) | |
tree | ac107d3823abb846c1afae3d03abce0f6aae2c98 /js/lib/rdge/materials/bump-metal-material.js | |
parent | 3bcdfaa322ac53609b66ecedbace1872048fd310 (diff) | |
parent | 7b6e8194b91168abdeb94702eb350d14f147858b (diff) | |
download | ninja-d549383abf18a0dc54a990983fb4296602b66120.tar.gz |
Merge branch 'refs/heads/integration' into FileIO-Integration
Conflicts:
js/document/html-document.js
Diffstat (limited to 'js/lib/rdge/materials/bump-metal-material.js')
-rwxr-xr-x | js/lib/rdge/materials/bump-metal-material.js | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/js/lib/rdge/materials/bump-metal-material.js b/js/lib/rdge/materials/bump-metal-material.js index 67b16371..70873885 100755 --- a/js/lib/rdge/materials/bump-metal-material.js +++ b/js/lib/rdge/materials/bump-metal-material.js | |||
@@ -158,10 +158,14 @@ var BumpMetalMaterial = function BumpMetalMaterial() { | |||
158 | var exportStr = "material: " + this.getShaderName() + "\n"; | 158 | var exportStr = "material: " + this.getShaderName() + "\n"; |
159 | exportStr += "name: " + this.getName() + "\n"; | 159 | exportStr += "name: " + this.getName() + "\n"; |
160 | 160 | ||
161 | var world = this.getWorld(); | ||
162 | if (!world) | ||
163 | throw new Error( "no world in material.export, " + this.getName() ); | ||
164 | |||
161 | exportStr += "lightDiff: " + this.getLightDiff() + "\n"; | 165 | exportStr += "lightDiff: " + this.getLightDiff() + "\n"; |
162 | exportStr += "diffuseTexture: " + this.getDiffuseTexture() + "\n"; | 166 | exportStr += "diffuseTexture: " + world.cleansePath(this.getDiffuseTexture()) + "\n"; |
163 | exportStr += "specularTexture: " + this.getSpecularTexture() + "\n"; | 167 | exportStr += "specularTexture: " + world.cleansePath(this.getSpecularTexture()) + "\n"; |
164 | exportStr += "normalMap: " + this.getNormalTexture() + "\n"; | 168 | exportStr += "normalMap: " + world.cleansePath(this.getNormalTexture()) + "\n"; |
165 | 169 | ||
166 | // every material needs to terminate like this | 170 | // every material needs to terminate like this |
167 | exportStr += "endMaterial\n"; | 171 | exportStr += "endMaterial\n"; |