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author | hwc487 | 2012-06-06 16:34:41 -0700 |
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committer | hwc487 | 2012-06-06 16:34:41 -0700 |
commit | 6c994c4b90023cecf4fd0caafb404b859fe28f54 (patch) | |
tree | 75a4d813441ca6a3eb529dc88a749776459bb76e /js/lib/rdge/materials/cloud-material.js | |
parent | 920436977433ea55c01ce1e73895d1db0a6abac1 (diff) | |
download | ninja-6c994c4b90023cecf4fd0caafb404b859fe28f54.tar.gz |
material cleanup and rearchitecture
Diffstat (limited to 'js/lib/rdge/materials/cloud-material.js')
-rw-r--r-- | js/lib/rdge/materials/cloud-material.js | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/js/lib/rdge/materials/cloud-material.js b/js/lib/rdge/materials/cloud-material.js index 2c7fced2..2153b857 100644 --- a/js/lib/rdge/materials/cloud-material.js +++ b/js/lib/rdge/materials/cloud-material.js | |||
@@ -106,23 +106,6 @@ var CloudMaterial = function CloudMaterial() | |||
106 | /////////////////////////////////////////////////////////////////////// | 106 | /////////////////////////////////////////////////////////////////////// |
107 | // duplicate method required | 107 | // duplicate method required |
108 | /**************************************************************/ | 108 | /**************************************************************/ |
109 | this.dup = function (world) { | ||
110 | // save the world | ||
111 | if (world) this.setWorld(world); | ||
112 | |||
113 | // allocate a new uber material | ||
114 | var newMat = new CloudMaterial(); | ||
115 | |||
116 | // copy over the current values; | ||
117 | var propNames = [], propValues = [], propTypes = [], propLabels = []; | ||
118 | this.getAllProperties(propNames, propValues, propTypes, propLabels); | ||
119 | var n = propNames.length; | ||
120 | for (var i = 0; i < n; i++) { | ||
121 | newMat.setProperty(propNames[i], propValues[i]); | ||
122 | } | ||
123 | |||
124 | return newMat; | ||
125 | }; | ||
126 | 109 | ||
127 | this.init = function (world) { | 110 | this.init = function (world) { |
128 | var GLWorld = require("js/lib/drawing/world").World, | 111 | var GLWorld = require("js/lib/drawing/world").World, |